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"Specific question about ACOS (WotR rules)" Topic


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297 hits since 30 Sep 2017
©1994-2017 Bill Armintrout
Comments or corrections?

dddd9901 Oct 2017 6:56 p.m. PST

Hi All,

Got a question about the interpretation of the rules A Coat of Steel.

First off, I am very much a fan of these rules and they have indeed engendered my interest in the Wars of the Roses. I just am having some difficulty interpreting the intent of the rules so if anyone knows please advise.

Looking at the 'Overall Orders' section of the rulebook I spy the components of each order. For example, the 'components' of Grim Advance read as follows:

Components:
1 Flight, 2 Sheaf, 1 Steady Attack, 2 Approaches

Am I to interpret this as if I use my 2 approaches up I can no longer move? I think this is not right; I think I then can only move in the 'piecemeal' movement mode. Am I correct?

Also, what happens if I use up my flight and 2 sheaf range attacks? I can no longer range attack? I am stumped here since this may model exhaustion of ammo. Any help?

Lastly, what if I use my steady attack?… can I no longer attack at all? My interpretation is that I can and all I could muster is a tired attack. Am I off here?

Thanks if anyone can answer any (or all) of the 3 questions I posed above. As I said I really respect this ruleset and admire the creator(s)' ingenuity in devising these rules.

best wishes.

idontbelieveit Supporting Member of TMP02 Oct 2017 5:54 a.m. PST

Approaches: see section IXB. You can always generate a piecemeal approach. Most approaches last until you are halted for some reason then the tactic is lost. But if you have no more approaches as tactics you can always generate a piecemeal approach.

Shooting tactis: they are lost when used, so yes, in this case you could have at most three missile attacks.

Attacks: see section IXC. You only get the 1 steady attack. You can make as many tired attacks as you want.

DeRuyter Supporting Member of TMP02 Oct 2017 9:05 a.m. PST

When to use your attacks is a critical part of the rules. The intent is that you have shot your bolt – literally in the case of the shooting orders. The intent with handstrokes is basically that the line gets disordered, the melee gets chaotic and your troops get tired. A few play throughs and you'll see what I mean.

dddd9902 Oct 2017 4:41 p.m. PST

Thanks for the help, guys. Pretty much my interpretation but just thanks for the confirmation. Best wishes.

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