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"Best WW2 rules for playability company level" Topic


48 Posts

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World War Two on the Land

4,464 hits since 17 Aug 2017
©1994-2019 Bill Armintrout
Comments or corrections?

OSL200017 Aug 2017 7:27 a.m. PST

Curious what people think are the best rules for company level WW2 rules. Looking for playability not getting bogged down in a squad leader style rule set if that makes sense. Thanks.

dBerczerk17 Aug 2017 7:31 a.m. PST

In which scale do you Play?

-- 1:32; 1:35; 1:56; 1:72; 1:100?

advocate17 Aug 2017 7:51 a.m. PST

I Ain't Been Shot Mum by Too Fat Lardies.

OSL200017 Aug 2017 7:56 a.m. PST

15mm

OSL200017 Aug 2017 7:56 a.m. PST

I guess that would be 1/100

22ndFoot17 Aug 2017 8:04 a.m. PST

What advocate said.

martin goddard Sponsoring Member of TMP17 Aug 2017 8:09 a.m. PST

I would suggest PBI if you mean there is a company on the table. Typically PBI gives a player 3 platoons ( a company) along with the possibility of a few attached bits, such as AT guns or a trio of tanks.PBI is basically an infantry game. Uses a 64 square grid ( 4 by 4 feet) so no measuring or fussing about exactly which window a chap is at. PBI puts the player in as the company commander. Therefore the player is removed from decisions that are part of the corporals and other NCOs job.
PBI will not do the "Hollywood" stuff though, so might not be what you need. No problem with Hollywood games they seem to be greatly enjoyed. A recent new set of WW2 rules called the Russians, Germans etc "factions"!
PBI are not the "best" as it is a subjective judgement of course. "suitable" might be a better word to match a set of rules to what you want.
The best beer in the world is ?


martin

Jozis Tin Man17 Aug 2017 8:11 a.m. PST

I love Crossfire or 5core Company Commander. Both make you think about all the stuff you should be worried about, like fields of fire, covered avenues of approach etc. and not whether Private Snuffy's rifle jammed or filling out paperwork for lost helmets.

Ibsm looks good too, but I have never played it.

As you can see, I prefer fast play rules, ymmv.

Thomas Thomas17 Aug 2017 8:55 a.m. PST

By Company level do you mean a player controls a Company (so each Stand represents a squad or do you mean each Stand represents a Company – so a player controls a Battalion (or so).

WWII games seem to have settled out either at a Stand = individual soldier or a Fireteam/Squad or a platoon.

By all means try Shot Mom but if its not your cup of tea bear in mind that there are many different approaches to WWII gaming.

TomT

Dynaman878917 Aug 2017 9:30 a.m. PST

Fireball forward is my top choice followed by IABSM.

VVV reply17 Aug 2017 9:34 a.m. PST

I will suggest my rules, Action all Fronts. You can Look Inside here
link

Personal logo Extra Crispy Sponsoring Member of TMP17 Aug 2017 11:02 a.m. PST

I really like my Flames of War variant "Flames of Awesomesauce." Variant rules available here:

link

MajorB17 Aug 2017 11:02 a.m. PST

Crossfire.

Fat Wally17 Aug 2017 11:20 a.m. PST

IABSM

jdginaz17 Aug 2017 11:25 a.m. PST

Another vote for IABSM.

Joes Shop Supporting Member of TMP17 Aug 2017 12:11 p.m. PST

CrossFire.

thosmoss17 Aug 2017 1:59 p.m. PST

What does PBI stand for?

Peanut Butter Ielly Time?

coopman17 Aug 2017 3:01 p.m. PST

PBI=Poor Bloody Infantry

Sgt Steiner17 Aug 2017 3:51 p.m. PST

Panzer Grenadier by Dave Brown are a good alternative as are Battlegroup stable

Rich Bliss17 Aug 2017 4:21 p.m. PST

Men Under Fire

coopman17 Aug 2017 5:20 p.m. PST

You are going to get a lot of diff. recommendations because there are a lot of WWII rules sets out there.

Warlord17 Aug 2017 6:04 p.m. PST

Frontline Command WWII

link

UshCha18 Aug 2017 2:22 a.m. PST

It doers not look like you are keen to get your hand dirty and think tactics. Crosfire would be worth a look if only to see if that sort of approach is one you want.
Crossfire is about lots of moves but relatively simple rules. It does require a lot of thought and lots of bounds.

Bolt action is more data and less bounds. Jozis Tim Man has it.
Our own rules are simple but play is demanding in that concentration of forCES in time and spAce is like playing chess simple rules, hard to play.

Neither aim at the "Comedy end" of the spectra, no Hollywood moments, no tea braeks etc, that to me is a major plus but its all personal taste.

NKL AeroTom19 Aug 2017 1:44 a.m. PST

Have a look at Ostfront – designed for fast play and tactics at the company level.

Main rules:
link

Quick Fire Rules (free to download):
link

Last Hussar19 Aug 2017 10:49 a.m. PST

IABSM. Rewards recce

Marc at work19 Aug 2017 3:11 p.m. PST

Battle group. Very scaleable at the lower end

rulesquestor19 Aug 2017 9:04 p.m. PST

Combat HQ. Wonderful set of rules . Fast to play and accurate feel. Free rules available to try.

OSL200031 Aug 2017 5:21 p.m. PST

Thanks for all the suggestions.

GGouveia31 Aug 2017 10:00 p.m. PST

IABSM by far if you want a good depiction of company level command. 6 votes. FOW gamey, Crossfire clunky. PBI would be my 2nd choice.

number419 Sep 2017 6:58 p.m. PST

Another vote for Battlegroup. Easy to pick up and fast moving games that give a realistic feel for actual WWII tactics. We play mostly 1/72 although one of our guys uses his 15mm FOW collection without any need for rebasing or alteration. Play the period, not the rules!

fabambina19 Sep 2017 9:22 p.m. PST

IABSM.

Lee49419 Sep 2017 10:03 p.m. PST

I'll put in a plug for my rules – Skirmish Action – using the Optional Rules for minis mounted as Fire Teams. I use my FoW mounted minis for games of several Infantry platoons with supporting AFVs (in my mind that's company sized) and they play fast (90 mins or so) with a pretty real feel. 100% agree real feel is totally subjective. The website is simply Skirmish Action dot com and I will be running demo games at Fall In. Cheers! Lee

christot23 Sep 2017 1:35 p.m. PST

Crossfire, or Big CoC.

christot23 Sep 2017 1:37 p.m. PST

"Play the period, not the rules!"
An admirable sentiment for anyone, but isn't it originally a Lardy thing rather than BG?

freerangeegg10 Oct 2017 12:15 p.m. PST

IABSM

stewart46A12 Oct 2017 11:47 a.m. PST

PBI- excellent set of rules,

Powermonger13 Oct 2017 6:14 a.m. PST

Battlegroup

Deadles14 Oct 2017 2:39 p.m. PST

Battlegroup – simple to pick up and works well at any level be it squad or company.

Cpl Uhl31 Oct 2017 7:05 p.m. PST

Battlegroup

VonBlucher04 Nov 2017 11:21 a.m. PST

Battlegroup

This Ones For The Sarge12 Dec 2017 10:13 a.m. PST

Force on Force by Ambush Alley Games is my personal fave but I'm hearing a lot of good things about Iron Cross by Great Escape Games as well!

Theophanes29 Dec 2017 10:22 a.m. PST

Flames of War forever!!!

Rev Zoom30 Dec 2017 11:16 p.m. PST

Battlegroup. I said I would never get into a new period with miniatures and so forth. But, this broke my will. My 3D printer is going overtime.

Lancer5810 Jan 2018 9:11 a.m. PST

Battlegroup

Achtung Minen14 Mar 2018 8:32 a.m. PST

IABSM is perfect for modelling what a Company Commander would have to deal with and what he would and wouldn't know.

ubercommando24 Apr 2018 9:29 a.m. PST

For competitive play: Flames of War
For interesting gaming: I Ain't Been Shot Mum
For straightforward gaming with little fuss: Battlegroup

cj177625 Apr 2018 9:54 a.m. PST

Battlegroup

Dexter Ward01 May 2018 2:43 a.m. PST

Battlefront:WW2, Crossfir (for infantry games) or IABSM

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