Help support TMP


"Dux Britanniarum (via Lion Rampant) in 15mm - AAR" Topic


5 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please use the Complaint button (!) to report problems on the forums.

For more information, see the TMP FAQ.


Back to the Medieval Battle Reports Message Board

Back to the Ancients Battle Reports Message Board

Back to the Ancients Discussion Message Board

Back to the Dark Ages Message Board


Areas of Interest

Ancients
Medieval

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Showcase Article


Featured Workbench Article

Bronze Age's Thor

dampfpanzerwagon Fezian makes an addition to his Flash Gordon collection.


Featured Profile Article

Dung Gate

For the time being, the last in our series of articles on the gates of Old Jerusalem.


Featured Movie Review


1,932 hits since 6 Aug 2017
©1994-2024 Bill Armintrout
Comments or corrections?

CATenWolde06 Aug 2017 1:39 a.m. PST

Since I started my "Dux Britanniarum" games, we have played a total of 17 battles … BUT they have been spread out over 4-5 campaigns, which means that very little progress was made on the narrative front. So, from now on I'll be running a "House" campaign, where every battle played will contribute to the narrative. Players can just jump in and out and play either side, but the campaign will move on.

My son and I recently played the our first game of this House Campaign. We have started to use the Lion Rampant rules to play the actual tabletop games, which continues to work very well. I took pictures of this game and made another Flickr album (similar to the one covering the collection here: TMP link There are descriptions of the action in the comments of each photo, but I'll also summarize below.

flic.kr/s/aHsm5BHzP5

The year is 480 AD, and the invading Saxons have started to spread out from the Lost Lands – their traditional home in the southeast – past the ruins of London and into central Britain. As they start to raid into the province of Verulamium, they encounter the resurgent forces of the new Kingdom of Cynwidion – named for a warlord who came south from the Pennine Mountains to stake his claim in the old Roman south.

King Cynwid has placed the safety of Verulamium in the hands of a young lord, the Tribune Iviacus. In January of 480, the Saxon lord Beohrtwulf summoned his warband for a surprise winter raid. His luck was good, and the weather was bright and clear as he approached the first Briton village. Although the villagers had fled, his warriors moved swiftly and unopposed into the village and started to look for hidden loot. As they were thus distracted, Tribune Iviacus finally arrived at the head of his household troops – well armored and disciplined warriors. The Saxon raiders recoiled and tried to form a battle line, as the Britons took position on a low hill overlooking the village. It was then that Beohrtwulf (a well known swordsman) challenged Iviacus to a duel – one which the Tribune must accept or lose face before his men. Despite Beohrtwulf's reputation, it was Iviacus who struck first and hardest as they met between the two battle lines, and although both men were bloodied it was Beohrtwulf who withdrew, his honor darkened but intact.

As the forces took stock of one another again, the Briton reinforcements of levy warriors and archers (and some malingering peasants!) arrived. The Saxons would be outnumbered if they continued to search for loot – but as luck would have it they quickly found enough to proclaim victory at home … if they could get it there! The Saxons now tried to cover the retreat of the warriors carrying the loot, hampered by some Wild Charges made by their undisciplined warriors. The Britons attacked to regain the loot, but although they had some success they could not retake enough. Iviacus decided that he had to break the morale of the Saxon force in outright battle, and threw himself and his men at the Saxons. First to break was the retinue of the Saxon lord himself, attacked by waves of Britons and finally by Iviacus in person! More Saxon warbands were broken as they withdrew, although at a terrible cost to the Briton lord's retinue. Finally, the moment came when only a charge by the bloodied Briton lord himself could save the day … The charge was successful, and the Saxons broke, leaving behind their loot – but at what cost! Young Tribune Iviacus lay dead on the field of battle, glorious in victory.

The Saxons would take two months to replace their heavy losses, leaving the Britons at peace until April. The Britons collected battlefield loot worth 2 talents of silver, and the noble Solinus was promoted to Tribune to take place of the fallen Iviacus. As springtime arrives so will more raiding Saxons …

blacksoilbill06 Aug 2017 4:18 a.m. PST

Nice to see it all in action! Thanks for the post.

rustymusket06 Aug 2017 4:28 a.m. PST

Thanks for sharing. I am finally going to get into Arthurian a bit, myself. This gives me even more encouragement to do so. I like the campaign idea. I will have to explore that.

bruntonboy06 Aug 2017 7:12 a.m. PST

Some great pictures there Christopher. Maybe replace the fir trees with deciduous types though- no firs trees in Britain until the 19th century with the exception of Scots pines that would only have been seen in the far north. There…..rivet counter nit picker comment of the day.

No seriously the table and models are great. For someone who has a box full of these figures awaiting their turn on the painting table this is an inspiration.

CATenWolde06 Aug 2017 8:03 a.m. PST

Thanks guys. The trees … heh, I got the wrong box down from the closet and never even noticed! ;)

We've actually played two more games since then – one of the nice things about the Dux Brit scenario generation system and the Lion Rampant rules is that they are quick. In both games (a Saxon ambush of a patrol and a Briton ambush of a Saxon force retreating with livestock), the Saxons were crippled by the fact that we rated their forces as "Ferocious Foot" in LR, which causes them to be subject to Wild Charges. I'm going to reclassify them and just use the Ferocious Foot as an optional "Berserker" unit the Saxons can choose.

Two tweaks we have experimented with, that seem to be working well, is using random movement (3d6", 4d6" for skirmishers), and breaking up the turn by using cards: red card = Briton unit activated, black card = Saxon unit activated. Both of these bring more Dux Brit into LR.

Cheers,

Christopher

Sorry - only verified members can post on the forums.