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"Naval Command - Latest Edition" Topic


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Crabbman03 Aug 2017 1:07 a.m. PST

The latest version of Naval Command: Modern Naval Wargame Rules is now available from Wargame Vault.

wargamevault.com/product/190866/Naval-Command-Modern-Naval-Wargame-Rules

This is the latest update to the Naval Command rules. The update has been based on experience gained from playing the game and comments and suggestions from the community of Naval Command players. Here is an overview of what has changed.

The rules have been re formatted and some re-written to make them clearer and easier to understand. There are many small and more substantial changes and improvements to the rules, some of the most important are detailed below.

-Air and Missile Defence – The more defence saves a ship makes during a turn, the less effective they become. This can lead to ships defensive systems becoming overwhelmed by incoming missiles and attacks, forcing players to think much more about providing effective air defence for a battlegroup.

-Shooting down Aircraft – When a successful defence roll is made against an aircraft the subsequent roll to shoot it down is now unique to each aircraft type, representing how some aircraft are harder to shoot down and may have better ECM or the maneuverability to avoid attack.

-Small Arms and Light Weapons- Ships can now carry out close range attacks using small arms and light weapons, this allows games to involve small craft such as fast attack craft.

-Expanded ASW Rules -Specific rules are now provided for a range of ASW weapons such as Anti-Submarine Mortars, Rockets and Depth Charges.

-Improved and Expanded Fleet Lists- Many tweaks and modifications have been made to existing ship data in the fleet lists as well as new data for additional ships and aircraft.

The rulebook contains all the rules needed to play the game and fleet lists for a range of nations.

For more info check out my website: rorycrabb.wordpress.com

huevans01112 Aug 2017 1:11 p.m. PST

Link is dead.

Crabbman15 Aug 2017 1:56 a.m. PST
Rev Zoom17 Aug 2017 7:05 a.m. PST

So let me see if I get this right – I bought the original version. Now, you update it and I am expected to buy it all over again? Not going to happen.

Crabbman18 Aug 2017 3:05 a.m. PST

Anyone who has already purchased the rules on wargame vault will automatically get the new version.

If anyone has bought a "hard" copy from lulu. com I can arrange a complimentary Pdf of the new version if people pass me their email and details of the purchase (order number, date etc).

Rev Zoom18 Aug 2017 1:21 p.m. PST

Sorry, but I did purchase the original on Wargame Vault and I did not get any kind of a new version.

Crabbman21 Aug 2017 2:00 a.m. PST

You should be able to access it by clicking into the "My Library" link, finding Naval Command in your list of purchases, expand the section and the latest version should be available under "downloadable options"

Rory Crabb
rorycrabb.wordpress.com

Private Matter21 Aug 2017 4:56 a.m. PST

Alright, I'll take the plunge and buy them. Now, can anyone recommend some decent, inexpensive ship models in either 1/3000 or smaller scale?

Crabbman21 Aug 2017 5:14 a.m. PST

I use a mix of Davco and Navwar 1/3000. Davco used to be sold by Skytrex but are now stocked by navymodelsandbooks.co.uk who I have never ordered from so cant make any comments on customer service etc. Navwar can be found here: navwar.co.uk/nav although their ordering system is archaic (old skool mail order) I have received good service in the past.

BigDaz06 Nov 2017 2:32 p.m. PST

Which edition is the one currently on sale on Amazon?

Crabbman07 Nov 2017 3:23 a.m. PST

Hi the one on amazon is the latest edition.

BigDaz07 Nov 2017 3:40 a.m. PST

Thanks Crabbman!

Rev Zoom14 Nov 2017 9:02 a.m. PST

Really like the 2nd edition. The modifier for ship defense fire is excellent.

Rev Zoom16 Nov 2017 1:53 p.m. PST

Rory – a question. I presume the -1 modifier for each SAM fire after the first applies also to Aegis ships? Also, does the -1 cumulative modifier reduce SAM effectiveness to 0?

Rev Zoom17 Nov 2017 12:39 p.m. PST

Also – a correction – the Iowa Class BB (USA) should not be ASW capable.

Crabbman17 Nov 2017 3:14 p.m. PST

Hi, the -1 SAM modifier does also apply to Aegis ships. The cumulative modifier can also reduce effectiveness to 0. This represents the systems either runming out of ammo or being overwhelmed by incomming attacks.

With regard to the Iowa class I will remove the ASW trait for the next edition.

Rev Zoom23 Nov 2017 9:22 a.m. PST

A couple of suggestions based on play:
When the detecting unit of a target is lost and there are no other detecting units of that target, it reverts to undetected status rather than as the rules state that it is detected for the rest of the game.

Consider – an helo detects an enemy ship with radar. The info datalinks back to the helo's task force which may fire if in range for that turn. Let us presume they are out of firing range and – obviously – radar range. In a subsequent turn, the helo is shot down. Now there are no units to detect the previously detected enemy ship. It therefore is once again undetected for targeting purposes.

Another suggestion: If a friendly ship with radar off chooses to use missile defense or Air Defense (based on the detection by another friendly ship), it must turn its radar on and suffers a -1 penalty to its missile or sir defense fire for that turn in addition to any other modifiers.

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