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"What makes a game great?" Topic


6 Posts

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Tango01 Supporting Member of TMP19 Jul 2017 4:13 p.m. PST

"Regardless of which tabletop roleplaying game is your favourite, everyone who has ever played an RPG, whether as a GM or as a player has got a story to tell about it. Whether they are perfectly timed critical hits, hilarious critical failures, epic stories, life-long friendships or perfectly rounded characters, everyone has something to say about "this great game I played in once".

With that in mind I wanted to see if there was some commonality about these ‘great' games. Is there a recipe for success? Can GMs follow a step-by-step guide and create a game that people will be talking about for generations to come? We asked our fans and followers what they thought made a game great and here are the results…"
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Amicalement
Armand

Bashytubits22 Jul 2017 10:01 p.m. PST

Being able to successfully outmaneuver a deadly opponent.

Personal logo Parzival Supporting Member of TMP23 Jul 2017 6:38 a.m. PST

If that picture is real (big if), I doubt the seal survived the rest of the encounter.

Great War Ace24 Jul 2017 7:31 a.m. PST

A fun game is a great game. Concentrate on how to achieve the fun factor. Games are utterly wasted time without the fun factor…………

Personal logo etotheipi Sponsoring Member of TMP25 Jul 2017 3:20 p.m. PST

Alexander ..?

Ottoathome28 Jul 2017 1:59 p.m. PST

Great War Ace has answered the question completely. There is nothing more to say.

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