forwardmarchstudios | 18 Jun 2017 4:40 p.m. PST |
This is a picture of a 2mm French division at 3:1 ground scale. I've been posting some pictures of 1:1 stuff recently but I'm going to do a lot more in this scale, as it's a bit easier to wield on the table top and I think is where this range really shines. The above division is only about $20 USD, and took under an hour to paint, not including drying time for the initial washes. The grids, for those interested, are 5mm squares. I'm experimenting with a new light set-up so that I can take some glamour shots for my website, and to put up on the store. Getting the red light out of the paper is proving to be a challenge. Does anyone have any advice on that, btw? I feel like the paper is throwing back some red light and dimming the models, thus requiring a correct that the pictures don't really need. |
mumbasa | 18 Jun 2017 7:36 p.m. PST |
Hi, Please put a link to your store when you talk about the figures. You will get more people looking at it. Thanks, John |
forwardmarchstudios | 18 Jun 2017 8:36 p.m. PST |
Mumbasa- Good idea, haha. Sort of dumb of me. Here is the link to my webstore: link I'm working on a new website that will have how-to's and other hobby stuff, and a new blog that will focus on my 2mm stuff. I've also got some stuff in the works for 3mm buildings. Speaking of which, I need to get on that… I think I figured out the trick with the lighting- just use a nice mat. I have a how-to I'm working on regarding this mat.
My skirmish line model is making its debut in this photo as well : ) |
forwardmarchstudios | 18 Jun 2017 10:26 p.m. PST |
A fairly typical fight between the French and the Austrians…
3:1 is a bit more fun to photograph because you can get more miniatures into the frame. |
Trajanus | 19 Jun 2017 8:30 a.m. PST |
so that I can take some glamour shots for my website Really? Well that ought to bring people in. Maybe not the right sort of people but hey! |
forwardmarchstudios | 19 Jun 2017 8:40 a.m. PST |
Change "glamour" to "aesthetically pleasing." I was referring to the weird haze that GIMP's eraser put on the edges iof the first photo. |
boy wundyr x | 19 Jun 2017 9:31 a.m. PST |
Looks really good, Forwardmarch! |
MajorB | 19 Jun 2017 11:37 a.m. PST |
What do you mean by "3:1 ground scale"? |
forwardmarchstudios | 19 Jun 2017 11:48 a.m. PST |
Major B- Sorry, I meant 2:1 figure scale. In other words, half the figures needed for 1:1 play are in these units. When I use generic French battalions I assume 468 men for a general campaign strength. Each of my 40mm pieces has 156 troops on it. These 20mm pieces have about 78 figures per base. It also works out to 2:1 groundscale compared to the fullsized 1:1 units, if that makes sense. |
Mooseworks8 | 19 Jun 2017 3:32 p.m. PST |
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eldorado | 20 Jun 2017 10:49 a.m. PST |
I am also thinking about a 2:1 or 3:1 figure scale (as in the explanation you gave to MajorB). How does that work for your cavalry pieces. In that scale what would make a squadron or regiment? |
forwardmarchstudios | 20 Jun 2017 11:14 a.m. PST |
eldorado- At 2:1 figure scale the squadron pieces would have the correct footprint. You can place two squadron bases back-to-back. Or, you could just use one squadron base for 4:1, which would still be at the correct frontage. Personally I would do this, along with 2:1 troops. If you buy the new cavalry models (the ones with guidons), each sprue will give you 4 regiments of cavalry with a flag. The non-guidon cavalry would work the same way. The models on the two sprues are identical, only the layout is slightly different. If you really want you could cut the newer cavalry up into quarters to show the sqadrons at 2:1, but it might be more trouble than its worth. Possible though. |
DaleWill | 20 Jun 2017 2:41 p.m. PST |
How easy or hard are they to cut? I gave up trying to cut the 3mm stuff. Even with the proper tools it was just very hard. |
forwardmarchstudios | 20 Jun 2017 2:48 p.m. PST |
Dale Will- I use a pair of regular scissors to cut the pieces off the sprues. The plastic is tough but not like O8 models at all. |