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""40k 8th Edition: May 20 Updates - Stronghold Assault"" Topic


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1,060 hits since 20 May 2017
©1994-2025 Bill Armintrout
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The Beast Rampant20 May 2017 8:53 a.m. PST

Form the Warhammer Community board:

link

"Battles in the far future are seldom fought across an even battlefield.

The new Warhammer 40,000 includes rules for a variety of different game modes, which can be layered over the top of the core game rules. These make for great narrative battles, either stand-alone or as part of a campaign.

Today, we take a look at one of these: Stronghold Assault.

All across the 41st Millennium, there are fortresses, keeps, and strong points that hold vital strategic value. They inevitably become the scenes of battles, as attacking forces seek to wrestle control of these fortifications from entrenched defenders.

Warhammer 40,000 history is full of epic sieges, heroic last stands against impossible odds, and the fall of great citadels: the defence of Helsreach, the Battle of the Fang, and of course, the siege of the Emperor's Palace come to mind. These battles can often make for some of the most enjoyable and memorable cinematic games.

In the new Warhammer 40,000, there are advanced rules to help represent these types of games. These games are quite different from a standard game in a few regards: for a start, players take on opposing roles. In a matched play game, both players will be trying to achieve the same thing, but in Stronghold Assault, the defender is trying to hold his own territory against a numerically superior attacking force, so there are different objectives for each side. This is represented both in the way the battlefield is set up and with mission-special rules. There are new Stratagems for example, and they are different for attackers and defenders:

picture


These Stratagems will be very handy, but you will have to spend those precious Command Points to use them, which means you'll have fewer for re-rolls, counter offensives and insane bravery.

Stronghold Assault will also include rules for things like Demolitions, Strongpoint Defences and capturing (or destroying) buildings.

Speaking of buildings, these are a big part of Stronghold Assault too, and some, like the Fortress of Redemption, can also show up in other games of Warhammer 40,000 as part of a player's army. These fortified structures use the same profile system as everyone else in Warhammer 40,000, though as you'd expect, they (usually) don't move. Generally, dedicated battlefield structures will be Toughness 10, have over a dozen wounds and a 3+ save, so they take some considerable effort to completely destroy, as you might imagine!

Games like these offer a really cool alternative to a standard game of Warhammer 40,000, especially if the narrative side of the setting appeals to you.

We'll be back tomorrow to tell you a bit about how transports work in the new Warhammer 40,000."

Fiveocommando20 May 2017 8:53 a.m. PST

Does anybody know if every race will be playable with an official list in the upcoming Age of Sigmar Skirmish rules? I'm a wood elf player and would like to get the rules but only if I can play my wood elves.

Xintao20 May 2017 9:41 a.m. PST

Beast, Picking up the banner from our fallen brother, Judge Doug?

1905Adventure20 May 2017 9:42 a.m. PST

I saw the I've stream and I think I heard them say Wanderers when they were rattling off factions. The dryads and the like will be in the sylvaneth section. They're both from the order alliance so you can use them together like an older version wood elf army had them combined.

If you don't see a renown value for a given warscroll, go to scrollbuilder.com and find the points there, divide it by the number of models in the unit and then divide by 5 and you'll get a renown value.

emckinney20 May 2017 10:33 a.m. PST

Bug!

The Beast Rampant20 May 2017 11:19 a.m. PST

Beast, Picking up the banner from our fallen brother, Judge Doug?

I have posted it one or two other times when JD was busy (but not in the gulag frown).

I have been glued to these updates since they started, to the exclusion of pretty much everything else on TMP (hence, I missed the "US/UK gamer" morass til late last night). But generally speaking, the more time I spend reading/chatting here, the less I am getting done mini-wise. And I am hard at the workbench right now. I set myself a month-long goal, ending June 17th. grin

I am really looking forward to reading about transports tomorrow!

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