There's a new, unofficial, Traveller, Solo RPG option available for gaming now:
link
$9.99 USD, from DriveThruRPG:
link
Has anyone downloaded it, and tried it out?
If so, I'd be interested in hearing what you, and/or others think of it.
It's got a 4.5 out of 5 rating on the DTRPG website, so for those that have bought it, it seems they like it.
"SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com".
Not sure what the "Cepheus Engine" is, other than perhaps another RPG system similar to Traveller, and/or other RPGs, so don't know if you need that too, in addition to the Traveller rules.
"If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside', SOLO is the answer. This isn't the usual collection of random word tables – instead it presents an array of game types and campaign styles that you can play solo, in the company of a complete adventuring party. Exploring new star systems? Chasing pirates in a naval destroyer? Touting for patrons on one frontier world after another? Smuggling? Planning interstellar heists? Operating a free trader on the margins of profit – and legality?
SOLO allows you to pick up your favourite version of the game to run the kinds of sessions that are normally reserved for a traditional group of table-top players – led by a referee.
SOLO includes:
•Copious examples of play
•Guidelines to ease the process of character creation
•Rules for inter-character drama
•The Plan: A single, universal scene resolution mechanic
•Solid advice on tying seemingly random events together
•Fast play space combat rules
•Checklists to speed play and help understanding
•A unique space exploration sub-system
•Star system creation rules
•Record sheets
You will be surprised, enthralled and captivated by the events unfolding around your player-characters. Can you shepherd them through adversity? Will their past catch up with them?
You – and YOU ALONE – will decide".
link
From the quick overview, looks like it includes 4 campaigns in the rules: Travellers, Star Trackers (think Killjoys, I suspect), Naval Officers, and Survey Scouts.
Sadly, the font of the example shared is so small that I can only glean headline titles from it, even when increasing to 250% size on my monitor.
Still, looks and sounds somewhat interesting, based upon the reviews – only 3 of them though.
A couple of comments do raise concerns, e.g. a single die roll for the outcome of success of a "scene", which is a bit discouraging for those people that like to get into the weeds of experiencing and making stuff happen. It's at the opposite end of the spectrum of Mythic in that regard.
Apparently, there are a lot of useful tables and other info included in it though, so might be worth checking out.
Thoughts?