Help support TMP


"Why is Check Your 6! So Good?" Topic


14 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the WWII Aviation Discussion Message Board


Action Log

20 Nov 2017 3:54 p.m. PST
by Editor in Chief Bill

  • Removed from TMP Poll Suggestions board

Areas of Interest

World War Two in the Air

1,392 hits since 2 May 2017
©1994-2019 Bill Armintrout
Comments or corrections?

Personal logo Editor in Chief Bill The Editor of TMP Fezian03 May 2017 6:34 p.m. PST

TMP members recently voted Check Your 6! as the best WWII air-combat ruleset.

What makes CY6! the best?

Personal logo Inari7 Supporting Member of TMP03 May 2017 6:49 p.m. PST

Easy and fun to play with a dash of simulation.

Grignotage03 May 2017 6:57 p.m. PST

+1 to Inari.

I don't think I've ever played a bad game of it. I enjoy it enough that I sunk the time and effort into making adjustable flight stands for my planes.

I've never played the jet version, though. I have stuck firmly in the WWII version.

Cmde Perry03 May 2017 7:11 p.m. PST

Satisfying balance of playability and differentiation amongst the aircraft.

Ironwolf03 May 2017 8:06 p.m. PST

Its fun, it seems realistic, and different planes have different stats.

War Panda03 May 2017 9:51 p.m. PST

Gives a real sense of realism with minimum effort

Vigilant04 May 2017 12:46 a.m. PST

Well tested before release, plays well and easy to pick up. Movement charts make it easy to follow changes in height and speed. We've played the WW2 version at the club for almost 10 years without feeling the need to modify anything. Jet Age is just as good. Also good support by scenario books and the Yahoo group.

Mako1104 May 2017 1:15 a.m. PST

It is a good set of rules.

I wouldn't say it is "so" good.

boggler04 May 2017 8:10 a.m. PST

I found it a bit too number crunchy for my taste although I did enjoy it.

leidang04 May 2017 9:27 a.m. PST

Lack of competition.

wminsing04 May 2017 10:46 a.m. PST

Beyond the good balance of elements as others have pointed, the strong library of interesting scenarios and mini campaigns are a highlight.

-Will

boy wundyr x04 May 2017 12:00 p.m. PST

It's a strong #2 air combat game for me, I like it's pretty straightforward gameplay (easy to learn, hard to master) and feel.

Blutarski04 May 2017 12:58 p.m. PST

Why is CY6 a great set of aerial rules? The game mechanics reward use of good tactics and flying to the strength of your plane. Every time I have played CY6, the post-game wash-up has invariably focused on tactics instead of "the rules"; that is always an indicator to me of a well-designed game.

B

brucka05 May 2017 10:02 p.m. PST

So Good! – It's the chocolatey coating.
Pilot skill over machine. Plenty of Brewster Buffalo scenarios. Great campaign books. Energy management is really important, particularly in Jet Age.
And, if you ever get your MiG21 behind an F4 after shooting off your crappy missiles, you'll realize why it's important to have the version with Gun pods.Yikes.

Sorry - only verified members can post on the forums.