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"Campaign in Spain 1809: Battle of Majadas" Topic
10 Posts
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Tango01  | 01 May 2017 4:40 p.m. PST |
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Gonsalvo | 01 May 2017 7:17 p.m. PST |
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Dave Jackson | 02 May 2017 5:13 a.m. PST |
why is that nice? No effort at terrain, just figs laid out? |
Timmo uk | 02 May 2017 9:27 a.m. PST |
Ditto DJ's comment. I always wonder if games like this are actually interesting to play. Are they? |
Tango01  | 02 May 2017 11:04 a.m. PST |
I like it… maybe a lack of terrain… but still interesting… Amicalement Armand
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Old Peculiar | 02 May 2017 1:26 p.m. PST |
Personally I think the game is the thing, not the terrain. So read the write up and don't rush to judgement. Plus, Spanish plains can be pretty featureless! |
Mick the Metalsmith | 02 May 2017 2:25 p.m. PST |
Lots of room to maneuver. I have no problem with it even if a fictional battle (I haven't read the AAR yet) but I have had plenty of games where the terrain was so thick, you spent all day just trying to come to grips and then it was quitting time. |
Gonsalvo | 03 May 2017 3:59 a.m. PST |
I said "Good find". First, this is a blog post from a blog that i was not aware of, of a major campaign project set in Spain, run by a pretty big group of gamers in… Tasmania! They are playing games WEEKLY, so the terrain has to be functional and easily taken don and set up. So here, yes, I think the game, and the project is the thing. The pictures could be better, but there sure are a lot of troops on the table, making a good overall impression. |
Jabba Miles | 03 May 2017 4:20 a.m. PST |
Well said Gonsalvo and Old Peculiar. |
Tango01  | 03 May 2017 10:52 a.m. PST |
Happy you like it my good friend!. (smile) Amicalement Armand
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