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"Follow The Eagle and Napoleon's Wars" Topic


6 Posts

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Whirlwind27 Apr 2017 8:06 p.m. PST

These two computer-moderated rulesets were advertised in Miniature Wargames in the late 1980s, the first apparently with the same sort of scope as Eaglebearer, the second designed as a game where brigades are the smallest formation represented; both published by WARCOM Wargame Services. Does anyone know anything about these two rulesets?

vagamer63 Supporting Member of TMP27 Apr 2017 11:14 p.m. PST

I believe Dave folded the tent on Follow the Eagle software a few years ago. The old web site doesn't even come up anymore in searches.

Whirlwind27 Apr 2017 11:47 p.m. PST

What was the game like?

davbenbak28 Apr 2017 6:40 a.m. PST

Try Carnage & Glory II. It has a very active Yahoo group.

Whirlwind28 Apr 2017 7:09 a.m. PST

@davbenbak,

Yes, I'm aware of C&G2, it looks an excellent system. I was asking more out of historical curiosity.

Oakley30 Nov 2019 12:35 p.m. PST

Back in the day when a PC had about 1MB of memory and a hard drive, if you had one, was not more than 40MB and windows were things you looked out of. I was inspired to get my first computer following a demonstration game put on by Danny Boreham at a wargames show (WARCON) in Edgebaston. For me the attraction of the game was the lack of rules as I knew them and despite not having a computer I bought a copy of Eagle Bearer published by WARCOM.
It was some time later I discovered that the program had actually been written by Dave Watkins and the code had been illegally copied. Watkins under the banner of Eagle-Software marketed the rules as Follow The Eagle with a number of versions as he developed the rules and interface over several years.
For about five years the group of wargaming friends I was with used Eagle software exclusively for several years to play some amazing re-fights of most of the classic Napoleonic battles with a huge collective pool of 15mm figures. The attraction was the computer whilst adding its own fog of war looked after record keeping, the shooting, hand-to-hand combat, morale and fatigue which allowed the player to concentrate on the action on the table as opposed to the finer points of the rule book. I do remember the dramatic moments when a charge took place and the computer told you that the 2nd Foot and Mouth "Hold their fire", or "They fire early". This gave you a clue as to how successfully the charge into the 2nd Foot and Mouth was going to be.
The problems that I remember was keeping track of where the units were on the table. Every unit needed to be labelled. Secondly, each game required a considerable amount of set-up time with both the building of the armies in the computer and assembling the figures pre-game.

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