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"My One Hour Wargame AWI Mods" Topic


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713 hits since 27 Apr 2017
©1994-2017 Bill Armintrout
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Jozis Tin Man Supporting Member of TMP27 Apr 2017 6:43 p.m. PST

Here are my latest mods, I hope you find them useful: link

79thPA Supporting Member of TMP27 Apr 2017 7:37 p.m. PST

Looks interesting. I will give them a closer read when I have time. Thanks.

Steelkilt27 Apr 2017 7:48 p.m. PST

This is the first I've heard about 'One-hour Wargames.' Sounds like just what I need as a novice wargamer.

Personal logo Weasel Supporting Member of TMP27 Apr 2017 7:57 p.m. PST

Steelkilt – The book is a perfect intro. It covers like 10 different periods and has a lot of scenarios ready to play.

Personal logo Rrobbyrobot Supporting Member of TMP27 Apr 2017 9:44 p.m. PST

I hope to see you Saturday, Patrick.

Jozis Tin Man Supporting Member of TMP28 Apr 2017 3:56 a.m. PST

Hey Robby! I won't be able to play, I have prior commitments, but I will swing by Chris's museum first thing in the morning.

@steelkit: The rules are very simple on the surface, but subtle and easily tinkered with. The scenarios alone are worth the price of admission.

Personal logo Who asked this joker Supporting Member of TMP28 Apr 2017 5:27 a.m. PST

Jozis Tin Man,

I really like what you've done. Everything seems to keep in line with what Mr. Thomas wants in his games.

One observation: Leaders will die at a pretty high rate if they try to rally. I do this very same thing in my Featherstone mod. The last game we played, leaders were committed with abandon. The body count was pretty high. Something like 4 out of 8 leaders were killed. I have only a '6' for kills. 5-6 might be a little high depending on what you are going for.

Jozis Tin Man Supporting Member of TMP28 Apr 2017 6:45 a.m. PST

I need to play test it more, I keep flip flopping between them being killed on a 6 or a 5-6.

I am going to try leaving it at 5-6 and maybe providing a few more leaders. I will assume that "killed" does not necessarily mean dead, maybe wounded, fell off their horse, lose their bottle, or are just completely uninspiring.

I'll try it both ways and let you now how I get on!

Just Jack Supporting Member of TMP28 Apr 2017 12:36 p.m. PST

That looks awesome, thanks for posting it!

V/R,
Jack

Nick Stern Supporting Member of TMP28 Apr 2017 2:13 p.m. PST

I am presenting a Bunker Hill participation game in 54mm at my local library in June. I already own the Neil Thomas book, so this looks like just the ticket. Thanks!

coopman29 Apr 2017 8:58 a.m. PST

JTM,

You could switch to a D8, D10 or D12 for the leader casualty roll. This would enable you to have a chance of somewhere between a 16% and 33% casualty chance. If you want to venture into non-D6 territory.

Tekawiz29 Apr 2017 2:50 p.m. PST

Looks great. Thanks for posting. I like the cards.

giblab30 Apr 2017 10:19 a.m. PST

Terrific. Thanks for adding this. Neil Thomas writes simple but realistic rules with and justifies his thinking with such clarity that it seems to encourage great modifications (Ive spent the day making hex terrain to play his OHW and Napoleonic rules on) . I may be tempted to try AWI now!
If anyone is new to the rules I recommend having a look at the Yahoo Group.

Jozis Tin Man Supporting Member of TMP01 May 2017 6:15 a.m. PST

Thanks for all of the compliments! As for the cards, my wife is a teacher and we own a laminator, so I take any opportunity I can to print and laminate stuff.

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