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"Campaign System and Siege Rules in To Kill a King" Topic


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527 hits since 27 Apr 2017
©1994-2017 Bill Armintrout
Comments or corrections?

arthur181527 Apr 2017 3:39 a.m. PST

Would anyone who has already obtained a copy of the To Kill a King Pike & Shotte supplement be so kind as to give some description of the Campaign and Siege rules therein?

I have Pike & Shotte, but do not use the rules these days for my ECW battles; however, I'm interested in ECW campaign systems and would very much like to know how the one in TKAK compares with that in Peter Pig's Regiment of Foote (original or new editions).

Thanks in anticipation.

acatcalledelvis27 Apr 2017 4:23 a.m. PST

It says in the book itself the campaign rules are based on the rules from English Civil Warhammer.
The Siege rules are just rules to cover assaults of defended areas – not the whole siege.

I have both Pater Pigs and these – but not played either campaign system yet

DestoFante27 Apr 2017 4:31 a.m. PST

Was "English Civil Warhammer" a derivative of the old 1644 rules first published by Foundry?

arthur181527 Apr 2017 4:43 a.m. PST

I have 1644 and like that campaign system. IIRC, the ECW Warhammer was different and not so useful.

Thanks for the warning, acatcalledelvis!

Puddinhead Johnson27 Apr 2017 7:07 a.m. PST

I have both Pater Pigs and these but not played either campaign system yet

The system in Peter Pig's Regiment of Foote (first edition at least) is not a campaign system, per se. You don't actually maneuver troops on a map and there is no carryover between battles.

It's more accurately characterized as a pre-battle system that results in some advantages/disadvantages for each side so that the forces aren't exactly even.

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