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"LDLG: Faster, Smaller, Fewer Figs, More Units?" Topic

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01 Nov 2017 4:36 p.m. PST
by Editor in Chief Bill

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Comments or corrections?

Personal logo Editor in Chief Bill The Editor of TMP Fezian20 Apr 2017 7:04 a.m. PST

Writing in Slingshot magazine, Colin Evans explains why l'Art de la Guerre are now his favorite rules:

I feel they are better because they give a faster game with fewer figures but more units (as units are much smaller) on a smaller table.

Do you agree?

arsbelli20 Apr 2017 7:17 a.m. PST

In comparison with what?

Just Jack Supporting Member of TMP Inactive Member20 Apr 2017 7:49 a.m. PST

I agree, LDLG are Mr Evans' favorite rules ;)


Mick the Metalsmith20 Apr 2017 7:50 a.m. PST

Certainly not DBA. The game is basically DBM with attrition on individual stands and no recoiling. I like it, but I am not sure about the less figures part since the units often use twice the figs as a DBA element.

Diocletian28420 Apr 2017 8:46 a.m. PST

I like LADG, but when I compare it to the other ancients games I play (Impetus, Hail Caesar, and DBA) from my experience it plays slower and requires more figures than these other games. This is based and what each of the rules defines as a "standard" sized game. LADG does have more units. So I disagree with two of the three points made by the author in comparison to the ancient games I am familiar with.

All his point are true when LADG are compared to Field of Glory. So it all depends on what games the author is comparing LADG to.

Khusrau20 Apr 2017 9:16 a.m. PST

Well, if you prefer McDonalds to a proper restaurant then I am sure that you would prefer ADLG to a longer game.

Personally I prefer more intense flavour and a longer maturation, accompanied by the piquancy of a fine wine and an amiable companion.

Personal logo Weasel Supporting Member of TMP20 Apr 2017 11:14 a.m. PST

"it depends", no?

I tend to prefer smaller figure counts per unit personally.
Unless its a platoon level skirmish, I'd really prefer only 4-6 "stands" per unit.

More units can add to play-time though, since you have to consider where each unit goes, fiddle with the figures and make any dice rolls that follows.

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