I'll get a scan made of Blacula ASAP (my scanner doesn't work at present so I have to make a special trip to a store and pay to use their machine). These guys are shinier than I'd like, actually -- too much Krylon spray lacquer that day. But at least the black leather looks appropriately glossy.
I just got a bug to organize a Black Panther battalion after reading up on the BPP and seeing some films and documentaries. Plus watching many classic "blaxploitation" films of the 70s (which are quite entertaining). I find them fascinating anti-heroes, and they have lots of game scenario possibilities (as good guys or bad guys or strict neutrals, whatever you cast them as).
There aren't many figures made specifically, but there is a "Soul Section" pack from … Copplestone? … and a few Reaper figures suitable, and some "Geezer" armed militants from a UK company whose name escapes me (please pitch in with a plug for them), and I've also taken some Pulp-ish secret agents or guards or spies from other ranges (Copplestone? North Star?) and given them berets and then painted them as Panthers. I wish I had more females (I have some who aren't scanned yet) but then, it was a somewhat male chauvinist organization, despite a strong feminist element.
The basic look is classic and simple -- the prescribed "uniform" for the Black Panther Party was a black beret and black leather jacket, but members often wore whatever mufti or Army surplus items they could get, along with a mix of weapons. Most everyone could afford and find a beret, at least. So there's a certain uniformity you can achieve but also a lot of variety mixed in, if that makes sense.
Rules: I'm going to use Pulp Alley, basically, which work as great skirmish-level rules for Pulp, Gangster, or any historical setting if you set up your player "leagues" accordingly.
Anarchy in the USA, c. 1968-1975, yeah, I can dig it! Pre-Apocalypse in the Bay Area!