Help support TMP

"FFT 3 vs SabreSquadron rules?" Topic

9 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.

Back to the Modern Product Reviews Message Board

Back to the Modern What-If Message Board

Back to the Cold War (1946-1989) Message Board

887 hits since 12 Apr 2017
©1994-2018 Bill Armintrout
Comments or corrections?

Zookie12 Apr 2017 12:05 p.m. PST

I am interested in both rule sets for a Cold war gone hot scenario. Which one is the stronger rule set? If it is an apples and oranges comparison then what are the strengths and weaknesses of each rule set and which game is more approachable and is suitable for fast paced play?

I play in 6mm and would prefer a 1 model 1 unit playstyle but that is not a deal breaker. Which game is better for this scale?

Dynaman878912 Apr 2017 12:09 p.m. PST

FFT is 5 to 1 scale, SS is 1 to 1. Both of them have lite versions available for free so it is best to download them and decide that way.

jonaelli Inactive Member12 Apr 2017 12:29 p.m. PST

FFOT3 are my favourite set of WWII and Modern rules for 6mm, large scale battles. This is because:

- they offer fast play,
- they result in fun games,
- can accommodate large number of players and toys on the table,
- the game mechanics are straightforward to learn,
- comprehensive army lists and vehicle/infantry stats are included,
- troop quality and morale matter, and
- they give historical results.

Personal logo Weasel Supporting Member of TMP12 Apr 2017 1:34 p.m. PST

I haven't played Sabre squadron but FFTis pretty good :)

You can play big armies without a lot of fuss, its easy to learn and you get stats (and points values) for more vehicles than you ever knew existed.

Players who are keen on extensive command&control mechanics might be disappointed since the game really doesn't have that, but they opted to slimline that to make the huge tank battles move faster.

As a result, its one of the better games for those epic micro-amour tank clashes.

Personal logo Extra Crispy Sponsoring Member of TMP12 Apr 2017 2:27 p.m. PST

It plays great at 1:1 with no changes at all.

Generalstoner49 Supporting Member of TMP12 Apr 2017 2:54 p.m. PST

I have both sets but they are different beasts. Saber Squadron is strictly 1:1. Fistful of TOWS is meant to be a larger scale but also plays well at the 1:1 scale as well.

My preference is Saber Squadron at the present. It is just a very well written set of rules.

Hexham12 Apr 2017 3:14 p.m. PST

Hi Generalstoner49,

We played a couple of games of the free versions of sabersquadron but found there seemed to be no opportunity fire capability for units. This led to the situation where a unit of T72's passed in front of a number of leopards who could not shoot because it was not their turn. This seemed ludicrous to us but may have just been a limitation of the free version. Is that the case with the full set?

We have had no such faults with fft3.

Personal logo Weasel Supporting Member of TMP12 Apr 2017 3:17 p.m. PST

Shoot yes, you can play FFT in 1-to-1 scale though I find that it feels a lot better in the intended scale.

nickinsomerset13 Apr 2017 12:02 a.m. PST


we found that, so added a house rule to cover it. There has been some discussion on the Sabre Sqn forum on the subject. Vehicle smoke was another factor that we have added,

Tally Ho!

Sorry - only verified members can post on the forums.