mgk4167 | 07 Apr 2017 11:55 p.m. PST |
A new scenario. Complete write up at link: link [URL=http://s156.photobucket.com/user/4167MGK/media/101%20Moerdijk/DSC_0152_zpswowytzvp.jpg.html]
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Vis Bellica | 08 Apr 2017 2:47 a.m. PST |
Fantastic table. Thanks for sharing. |
Just Jack  | 08 Apr 2017 5:39 a.m. PST |
Wow, very impressive! V/R, Jack |
Combat Colours | 08 Apr 2017 7:34 a.m. PST |
Beautiful table and a very cool battle report! Inspiring work. :p |
Green Tiger | 08 Apr 2017 9:00 a.m. PST |
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mghFond | 08 Apr 2017 10:52 a.m. PST |
Great scenario, I like seeing the lesser played aspects of WW2 rather than yet another Normandy fight in the hedgerows. |
D A THB | 08 Apr 2017 4:09 p.m. PST |
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Bellbottom | 09 Apr 2017 1:24 a.m. PST |
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Condotta  | 09 Apr 2017 7:43 p.m. PST |
Thanks, I enjoyed the read. Suspenseful, but the outcome was never in doubt since the Dutch were without ammo, air support and their defenses were quickly suppressed/destroyed. Great terrain…I can only imagine how long it took to prepare that board. |
Ponder  | 10 Apr 2017 4:58 a.m. PST |
Howdy, If you look back at past terrain he's posted you seem the same level of effort and attention to detail for each one. Nice be able to leave a game set-up like that. It looks great. Ponder on, JAS
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boy wundyr x | 10 Apr 2017 12:35 p.m. PST |
Bonus points for the greenhouses! |
mgk4167 | 13 Apr 2017 4:32 p.m. PST |
Thanks for the comments Team. I always wonder whether posting about a game will gain any traction. I'm especially pleased with my terrain system, as I think that terrain is as important a consideration as the troops we push around on it. It has always surprised me, and perhaps disappointed me, that gamers will spend hours painting their troops with infinite detail to eye-watering appearance, and then put them on terrain that has nowhere near the effort nor the appearance. I was always taught in the military that an understanding of ground and its effect on tactics was a fundamental concern of Army officers. Therefore I always set out to try to make the best terrain I can, as accurate a representation of the actual battlefield as I can, while still having 'playability'. I'm pretty happy with the result, and I never see the time taken to set up the board as wasted time. It's part of the hobby, and one I enjoy a fair bit. As to the scenario, it played very closely to my understanding of the historical battle, in which the Dutch had little chance. I might tweak the scenario a little bit (make it a turn shorter, or the ammunition rules a bit less severe for the Dutch) to make it a bit more of a game, but it played well first run through. Look out for 102 Dordrecht in May. Thanks again for your comments. |
Thomas Thomas | 17 Apr 2017 1:18 p.m. PST |
I decided to add the Dutch army to the lists in Poland to Paris for Combat Command and wondered if anyone would ever get any use out of the effort. Nice to see a game based on that part of the 40 Blitz. What figures did you use for the Dutch? Thomas J. Thomas Fame and Glory Games (By the way mgk4167 has a vast selection of platoon level (as the atomic unit) scenrios available for France 40. Highly recommend. I've played several and have another one planned for our 1st Saturday game in Atlanta). |
mgk4167 | 17 Apr 2017 2:13 p.m. PST |
Thomas Thomas Thanks for your comments (and the plug). The Dutch figures are mainly FAA, with a few ancient Atlantic as gun crews and the odd HaT Romanian thrown in. The vast selection of scenarios Thomas mentions are 50 French vs Germans and 50 British vs Germans all set in 1940 and all historically accurate. Designed for Command Decision but easily transferable to any system that uses platoons as the base unit. This link link explains them best. The one in this post is part of a new pack I'm developing for the battles in the Netherlands, and a future pack will deal with the Belgians. I'll keep you posted on progress with those, but I'm finding it taking a long time translating Dutch and French! Contact me at mgkmilsims@gmail.com |
Thomas Thomas | 19 Apr 2017 9:24 a.m. PST |
You can use the OBs pretty much as is for Combat Command and Spearhead (since they are set up for CD you actually can drop lots of extra "stuff"). For Rapid Fire you need to multiple the INF Stands by X3 to get back to number of figures (since a figure is not a platoon in Rapid Fire). Everything else you can use as is. Great games in a very different setting than '43-44. TomT |