The Pedion Urban Battlefields Kickstarter has been the breeding ground of a great many Urban Terrain innovations so far! One of the most recent and original is the ability to have an urban landscape with multiple elevations – and without needing any new tiles for your terrain board!
This is a personal favourite of mine; having grown-up in cities with uneven roads, full of hills and sloped streets, I always considered a "flat" urban environment a bit unnatural. I know this is far from the truth, but there are still many cities out there, especially older ones, that are built on hillsides and spread out on different levels.
This System is Pedion's way of trying and emulate these differences in elevations. You can now create uphill/downhill streets, or different height levels for your city blocks. It certainly is not omnipotent, and we still have to cope with the realities of wargaming. But it truly enhances the cityscape, going above and beyond what a simple cloth mat board could do.
What's Next with Stretch Goals?
As we are coming closer -and hopefully will reach- the final entry of the Stretch Goals table (the "battle damaged" tile upgrade, more on future blog entries), I'd like to present to you what we have in store for the future. This list of concepts is ordered the same way they will most probably be set as Stretch Goals. That said, we are running this Kickstarter so that you can take part in this process and help us create stuff that you really like and need. So, neither this order nor the ideas are set in stone, you are welcome to join the Kickstarter and propose stuff for us to consider. The list of subsequent Stretch Goals includes:
- New Tile Type Design: Open space/Parking lot (only for Modern Theme)
- New Tile Type: City Harbour tiles
- New Tile Type Design: Roundabout (4-street) intersection (all Themes)
- New Tile Type: City Canals
- New Tile Type Design: Open Market area (4-street intersection, Rustic and Medieval themes only)