Just finished reading the rules and tried some stuff on the table and have a few questions, probably because I am not reading closely enough, no reflection on the game! Reading the PDF on an old Kindle so that is probably contributing as well.
- Shaken Status: Can a unit accumulate multiple shaken status from firing or does a shaken unit break if it becomes shaken again in firing as it does in close combat?
- If I have multiple shaken statuses (assuming I can), are the negative firing modifiers cumulative?
- Wheeling: I can wheel and individual base once, looks like 90 degrees? (1 BW) Is that in lieu of advancing or retiring? I think this is the case.
Initial impressions are this may be what I am looking for. I think firing is indecisive and getting in amongst the enemy with the bayonet tends to bring things to a conclusion.
I will be playing fairly small-ish games, as my base width is 100mm and my units are based 1 base per battalion. So, Cowpens is turning out to be 9 bases versus 7, but should still give a brisk, fun game. Guilford will get me in the 15+ base range.
Thanks in advance! I will post a review once I am sure I am doing the rules correctly.