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"Necromunda returns, sort of." Topic


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3,113 hits since 15 Mar 2017
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Pictors Studio15 Mar 2017 3:25 p.m. PST

link

So it isn't Necromunda, it takes place on Armageddon. But the rules apparently will take a lot from Necromunda and you will be able to advance your troops.

If we are seeing the contents of the boxed set in the picture below it looks like 10 orcs, 10 space marine scouts and that sweet, sweet looking terrain.


picture

That would be perfect. I'm slowly, very slowly, building orcs as a non-marine opponent for my 30K forces and I need SM scouts for my Thousand Sons, so bonus there.

Hopefully they will have the terrain set sold separately as well by and by as I'm going to need a few of those I think.

The best thing, after the terrain, is that it has rules for most of the 40K factions and you can use your existing figures with it, which, we have been told, is not GW's way.

Twoball Cane15 Mar 2017 3:47 p.m. PST

I'd go for the terrain. I'll wait for necromunda to be re-released again before I ever buy a GW miniature or rules again.

Pictors Studio15 Mar 2017 4:36 p.m. PST

You're really missing out. Some of the new figures are pretty amazing and the games have been very good as well.

Dragon Gunner15 Mar 2017 8:53 p.m. PST

Well its better than nothing just a form of Kill Team only with experience advancements. It is nothing like Necromunda! I will pick up a copy because I am on the prowl for a skirmish game for my 40K miniatures and this might just be what I need.

Lets see if they do something crazy with Mordheim and cast it in the AOS universe (instant lost sales from me). I want the original setting!

Lets see if they ever expand their Titan game into a proper combined arms game of Epic…

Lets see what they do to Battle Fleet Gothic. I can't imagine them butchering that game even though I am brainstorming for ways they could do it…

Its sad I am finally at a point in my life where I can buy their products in quantity and have been reduced to prowling EBAY.

PatrickWR15 Mar 2017 10:21 p.m. PST

This sounds like a cool and thoroughly playable game. I'm still holding out hope that they do something more with the actual Necromunda IP.

Personal logo Dentatus Sponsoring Member of TMP Fezian16 Mar 2017 6:16 a.m. PST

Picked up Battle for Vedros and Lost Patrol for grandsons 1 and 2. Don't need more scouts or orks but that terrain will certainly come in handy.

The Beast Rampant16 Mar 2017 8:10 a.m. PST

One of the best things about Necromunda was that it was that it gave us forces beyond the typical "army" factions, something GW hadn't given us since the early days of Rogue Trader. And now we're back to orks n' marines n' elder n' whatever.

But I won't complain. I live in fear of some inspired marketing dragging me back in. I'm safe for now.

ordinarybass16 Mar 2017 9:12 a.m. PST

GW has said that they were going to do Necromunda. Is this what they meant or is there an actual necromunda coming?

Does this have rules for more units than the ones in the box? I like In the Emperor's Name, but I've got an open mind about an all-in-the-box 40k skirmish.

As for Necro gaming, I've been playing Necromunda using yaktribe.org "Necromunda Community Edition" rules and they are fantastic. It's the necromunda you love with the vagueness, imbalances nicely resolved. I highly recommend checking it out.

Despite the ridiculous prices I'm sure they'll have I might buy some of that terrain. On the other hand, I've built a ton of Necromunda terrain that has more of a classic necromunda look (not quite so gothic) and I'm not even sure the new stuff would fit well.

Twoball Cane16 Mar 2017 10:40 a.m. PST

Ordinary….

Thanks i didnt know about the community based rules…ill give it a look.

Dragon Gunner16 Mar 2017 4:21 p.m. PST

"I've been playing Necromunda using yaktribe.org "Necromunda Community Edition"- Ordinarybrass

I have downloaded Inquisimunda and was considering giving it a try. Now I will wait and read the rules that come with Armageddon Shadow War. One of them will end up being chosen by me at this point.

For me it is not about the rules its about the miniatures. I was hoping for Necromunda gang sprues with a ton of different weapon variant combinations. Instead GW releases Marine Scouts and Ork boys seeing it as an opportunity to sell more of their existing product that I already own. Granted that terrain is nice and I will probably pick up multiple sets! I hate surfing EBAY for out of production miniatures…

GW is dropping the ball it appears companies like North Star understand what people want, just look at the fantastic Frostgrave plastic sprues!

haywire16 Mar 2017 4:57 p.m. PST

GW has said that they were going to do Necromunda. Is this what they meant or is there an actual necromunda coming?

The only thing I have really heard is that there will be a video game

link

ordinarybass16 Mar 2017 5:06 p.m. PST

Two-Ball,
You're very welcome. I was skeptical at first but the club decided to try NCE and I'm really glad we did. It feels like Necromunda, just a bit better.

Dragon Gunner,
I hope you post your impressions of Shadow war. Honestly what I'm expecting is a game that is either kill team (so you still have to buy the codicies) or a game of limited scope that has no expandability, but I'm prepared to be surprised if it's got more flexibility.

I've been wanting to try Inquisimunda too. The yaktribe folks have a version of their own that draws heavily from "Empire of Ghosts" Inquisimunds (probably the best regarded version) but aligned with the NCE edition of the rules.

We've played some In the Emperor's Name, but that's a much simpler system than Necromunda.

Haywire,
Yeah, that's what I've heard too. Could be cool though if it sticks with the classic necro fluff.

Dragon Gunner16 Mar 2017 6:52 p.m. PST

"GW has said that they were going to do Necromunda. Is this what they meant or is there an actual necromunda coming?"

GW said they were bringing back Specialist Games and listed the following games they were going to resurrect…

#1 Blood Bowl ( Done they kept their word)

#2 Epic 40K ( Well a titan game is in the works and the miniatures and portions of that game have been previewed on Bell of Lost Souls)

#3 Necromunda ( Yes Necromunda but I have a feeling they changed their mind and went with Armageddon Shadow War.)

#4 Battle Fleet Gothic

#5 Mordheim.


@ Ordinarybrass

I will purchase it and offer my impressions. I believe you are right we will have to buy the codices… My concern is the possible lack of customization of your force fro Armageddon Shadow War. In Necromunda there was all kinds of customization. I hope it does not boil down to Cadian Imperial Guardsmen Smith has the snap shot skill and is slightly better than Jones but they still both have lasguns…

ordinarybass17 Mar 2017 6:01 a.m. PST

Thanks dg.
That would be a dealbreaker for me. Still interested in your impressions when you get the game though.

The Beast Rampant17 Mar 2017 4:54 p.m. PST

GW is dropping the ball it appears companies like North Star understand what people want, just look at the fantastic Frostgrave plastic sprues!

GW still seems hellbent on flogging their primary IP to death. God forbid they run around all willy-nilly like they did in the 90's.

Their market saturation would make almost ANY minis game with ties to the 40K universe worth a shot. Lead with a big deluxe box and test the water for further expansion. Boom.

Howler18 Mar 2017 10:35 a.m. PST

I want Necromunda, not an impersonator, Necromunda want-a-b

billthecat19 Mar 2017 1:28 a.m. PST

Indeed. Seems like just another way to get rid of the ork and scout models (and other overstock), and may still require codices etc etc… Missed opportunity OR maybe there is real Necromunda2 further down the pipe…

Pictors Studio19 Mar 2017 5:52 a.m. PST

I don't know about it being a missed opportunity. This is exactly the thing people were demanding in another thread, a skirmish game where you could use your existing models.

Zoring19 Mar 2017 6:20 a.m. PST

Well I think this is actually pretty decent and one of the first GW products im interested in since 2008.

It makes sense to make it so that everyone with a 40k army can play it. If it is faithful to the 2nd ed 40k/Necro rules (there is a movement value and basic pistol special) weapons on a leaked page so its possible… Then I will definitely get it.

If this proves popular then a Necromunda supplement is definitely going to be released (particularly if the Necromunda game gains some traction!) it might even be something that Forgeworld produces as a book and miniatures too. I have a bit of hope for this product. Maybe i'm naive. I have every single model produced in the 95-97 Necromunda range so I am a bit of a fanboy of that game. At least it will always continue the community edition.

ROUWetPatchBehindTheSofa19 Mar 2017 6:27 a.m. PST

Seems a slightly odd combo – orks and SM Scouts (traditionally it was scouts and 'nids wasn't it?) – though by the sounds of it the proof of the pudding will be in the rules themselves.

billthecat19 Mar 2017 3:32 p.m. PST

Pictors, you are quite correct.
Even I would probably give it a go with some old models etc…!
My real concern is "codex reliance"… If this is the case, how far can the rules be from current 40K, and how many additional books and such are required just to really play? This is my complaint with "kill team"…still just 40K with fewer models. Lots of other options for playing with GW or any other miniatures, but for Necromunda fans and non-40K fans I don't think it hits the right buttons.
Anyway, I think many folks are curious, and it may be a great development for many 40K players…

Zoring19 Mar 2017 8:55 p.m. PST

I think most of your fears are unfounded guys. Here is a leaked page from it.

looks like all the rules for gangs will be in the actual book, and they look like Necromunda to me.

Centurio Prime20 Mar 2017 6:06 a.m. PST

I don't know if I'd call this "Necromunda". It looks like it will be an awesome version of Kill Team though! I must have the terrain!

billthecat21 Mar 2017 10:03 a.m. PST

If ALL the rules and forces are included in the base set/one volume then it will indeed be glorious. We shall see….

Judge Doug23 Mar 2017 7:54 a.m. PST

Note that GW said the game will be "Like Necromunda", said to people at the GAMA Trade Show, in order to help the audience understand the scale of the game (small skirmish), but it is definitely NOT Necromunda.

Zoring23 Mar 2017 5:32 p.m. PST

Being 'not necromunda' could either mean that it's just not a gang war game on the planet of necromunda, it could still be the ruleset but with all the races included (sensible from a marketing pov of course)

It could also be a preview of the new 40k rules essentially. Or something terrible, but I guess we will find out soon

ordinarybass23 Mar 2017 8:35 p.m. PST

"looks like all the rules for gangs will be in the actual book"

Dang, that looks nice. If it comes out alot like Necromunda, that might be hard to pass up especially if the various inquisition units are well represented. I've got a good amount of 40k figs and would definitely use a necromunda'ish ruleset for inquisitorial actions.

Centurio Prime25 Mar 2017 6:27 a.m. PST

The Genestealer Cult isn't a "gang", its an actual faction in 40k. I still haven't seen anything that indicates this is based on the gangs such as Goliath, Cawdor, Orlock, etc.

Capt Flash25 Mar 2017 7:13 a.m. PST

Still looks good, as far as I'm concerned…

Zoring25 Mar 2017 8:19 a.m. PST

Centurio it's not set on Necromunda so it's not going to have the Hive gangs, it's the necromunda ruleset with the 40k factions in it.

The Beast Rampant25 Mar 2017 8:27 a.m. PST

They could easily do a worldbook for this later, detailing a more Necromunda-like setting, with gangs.

ROUWetPatchBehindTheSofa25 Mar 2017 12:24 p.m. PST

The force listing look remaniscant of Necromunda in its general tone (the initiate is 50 points while a ganger with the same stat line cost 50 credits…), but the opposite page, such as is visible, mentions 'kill team' twice…

The Beast Rampant25 Mar 2017 12:40 p.m. PST

Odd. Isn't that (sort of) its own game? Why make such a point of the term here?

ROUWetPatchBehindTheSofa26 Mar 2017 11:12 a.m. PST

Always thought Kill Team was a slightly odd inclusion to the mainstream 40K rules when they had the Necromunda-rules sitting around, which to my mind has been crying out to be turned into Rogue Trader 2 for years – especially given the general direction of travel in the 40K rules over the last few editions. My total guess is they're going to strip Kill Team out and bundle with a more 40K universal-version of Necromunda. Now for it to be totally cool they'd have to reproduce the mission tables from Rogue Trader….

If thats what the rules are is then personally I think its a really smart marketing move – despite IMO the slightly odd box set composition. It would be kinda cool if you could 'build your own' box set.

Centurio Prime30 Mar 2017 4:52 a.m. PST

I had a preview look at the Rulebook yesterday evening.

Its like an advanced Kill Team in which you have more variety of models to use and your models can gain skills.

I didn't get to look much at the rules because I had to go early.

The stats are the same with the addition of a M characteristic. There was a list of many subfactions (various SM chapters, Ork Blood Axes and other clans, Imperial Guard regiments, etc), which affect which tables you can roll your skills on. You can have Ogryn, Terminators, Deathwatch Veterans and other "special operatives" in your Kill Team. I saw some equipment available such as the ubiquitous "clip harness" from Necromunda.

Overall I am optimistic about the game and I will be buying a copy ASAP.

billthecat30 Mar 2017 2:43 p.m. PST

This is shaping up pretty well, I think. As long as all of the rules and lists for a nice assortment of factions are included in the core book, I'm in. IMHO, the box set is a terrible value unless you hate building terrain and really need some orks or marines…. I will probably be looking to purchase just the rulebook, which may not be easy….
Also, I wonder how this will affect 40k play in the FLGS scene… Could be such a positive change that I might even have a go!

billthecat30 Mar 2017 2:45 p.m. PST

No excuse for un/terribly painted models at this scale!!!!

Pictors Studio31 Mar 2017 1:24 p.m. PST

billthecat,

If you don't want the rest of the stuff in the boxed set I'm probably going to buy two of them, so you can get the second rulebook from me.

billthecat01 Apr 2017 9:59 a.m. PST

Hey Pictors, thanks, that's quite awesome of you to offer the option!
However, it now seems that I will receiving a copy of the book, plus the orks, from a local buddy for a great price!… However, those space marine scouts look pretty good, and I may just buy the box set anyway… Worst case scenario I donate the terrain to the FLGS in an attempt to corrupt/attract new players! Actually moving again soon, so this game might be a fantastic way to get in on the local game scene… I will be playing orks, but I took a look at the PDF on GW's website with the rules for all the other faction/kill teams and a few were tempting.
Which leads to the rules for those not in the know yet: (this is all from GW website): rules look to be almost completely 2nd Ed/necromunda… Just swap gang factions for contemporary 40K factions! The base rule book will only contain lists for SM scouts, orks, and imperial guard (astronomomilitantioususorwhatever), but many additional factions are available (all lists/rules required) for free via the 60 page PDF.
This just may be the "official 40K skirmish" game many of have been waiting for!

HUBCommish01 Apr 2017 1:17 p.m. PST

Annnddd sold out in North America in 6 minutes!

ManofErebor03 Apr 2017 7:05 a.m. PST

Looks like GW knows how to please its customers. Good for them. I was toying with buying Shadow Wars, but I wanted to find out more … and now it's too late to get in right away.

That's okay. With demand this high, I'm sure GW will reoffer the game once they get over the scramble of this surprise.

Things are just too good for a 40K player these days. I'm buying stuff faster than I can paint it … and I don't care.

:)

Echoco03 Apr 2017 12:16 p.m. PST

I don't know if there will be gang rules in the rule book but I doubt it.

My prediction is the gang/killteam management dynamics wouldn't be as deep/good as Necromunda. If each race are limited to race specific armory. Weapons scarcity played a big part in gang development and it was fun watching gangs evolve.

The box was tempting but luckily it sold out before I had to make a decision.

The Beast Rampant03 Apr 2017 1:57 p.m. PST

As human gang warfare is not how it's billed (which is why I paid no attention to it at all until someone said it was literally 90%+ Necromunda rules), I am still pleasantly happy with the notion. The intricacies of the original have indeed been spread across multiple races, likely making human factions (which I now suppose are limited to guard, hybrid, and cultist) somewhat more generic. I'll live with that, and can and will 'house rule' things to my liking.

Capt Flash03 Apr 2017 5:06 p.m. PST

Some guy has the six or so page rules reference guide on eBay…$27.50.

Centurio Prime03 Apr 2017 8:51 p.m. PST

I got to sit down and read the rulebook. It's basically Necromunda rules with some streamlining and 40k factions instead of gangs. It looks to be pretty awesome actually. You can see some of the factions here: link

The Beast Rampant04 Apr 2017 10:38 a.m. PST

Cool, thanks, CP!

What exactly is the standard build points cost for a ga…er, team- anyone know?

Centurio Prime04 Apr 2017 11:33 a.m. PST

1000 points

The Beast Rampant04 Apr 2017 11:47 a.m. PST

Thanks yet again. grin

Darkoath16 Jul 2017 4:51 p.m. PST

GW is sort of doing Necromunda again. The folks that released the Mordheim: City of the Damned computer game are now working on Necromunda: Underhive Wars. Initial release is supposed to have all the original starting gangs. Looking forward to this one.

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