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"Empire 3. What does Fatigue do?" Topic


10 Posts

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1,651 hits since 13 Mar 2017
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Comments or corrections?

Weasel13 Mar 2017 4:02 p.m. PST

I feel like an idiot, but I cannot for the life of me figure out what Fatigue actually does.

It doesn't seem to be a factor on any of the various tables, unless I am incredibly oblivious and somehow reading right past it.

Can anyone assist?

Jamesonsafari13 Mar 2017 5:20 p.m. PST

It affects the players and reduces their comprehension. :)

DOUGKL13 Mar 2017 5:21 p.m. PST

In the close action calculations for every 2 fatigue and disorganization points and/or casualties the unit takes a -1.

Winston Smith13 Mar 2017 6:29 p.m. PST

It makes you tired and out of sorts.

robert piepenbrink Supporting Member of TMP13 Mar 2017 6:52 p.m. PST

It causes you to break out "Charge!" instead.

Weasel13 Mar 2017 7:39 p.m. PST

So bring coffee for players AND troops :-)

14Bore14 Mar 2017 5:04 a.m. PST

Its a way of degrading your units to simulate fatigue, it does keep cavalry from charging endlessly.Starting out didn't bother but relized for the cavalry at the least it is a good rule.
In melee it is a factor to add (actually subtracts) in calculating final ACE rating.

Weasel14 Mar 2017 12:29 p.m. PST

It makes sense now yeah, I guess I just expected it to factor in elsewhere as well, since it's talked up quite a bit in the rules.

Winston Smith14 Mar 2017 3:31 p.m. PST

It's Empire Math. grin
I play Empire V. Well, I move my units and let the GM who actually enjoys Empire Math figure it out. It's more fun that way.

Rosenberg17 Jul 2023 7:26 a.m. PST

I never found reference to infantry suffering fatique points thought there is a chapter on rallying and recovering FPs! Cavalry get three points when they charge (at the end of the impulse). Therefore after they have charged twice they need to rally. For Infantry I use the Fatigue rules in Empire V plus an extra FP if a unit breaks in bad morale.
Having got a copy of RxE I'm play with idea of using the Artillery and Small Arms fire tables. However on more than one occasion I've fired Artillery at close range and not make a single kill !!! Alternatively I've almost wiped out a unit! Seems the element of luck is too strong?

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