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"Empire 3. What does Fatigue do?" Topic

9 Posts

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740 hits since 13 Mar 2017
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Comments or corrections?

Weasel13 Mar 2017 4:02 p.m. PST

I feel like an idiot, but I cannot for the life of me figure out what Fatigue actually does.

It doesn't seem to be a factor on any of the various tables, unless I am incredibly oblivious and somehow reading right past it.

Can anyone assist?

Jamesonsafari13 Mar 2017 5:20 p.m. PST

It affects the players and reduces their comprehension. :)

DOUGKL13 Mar 2017 5:21 p.m. PST

In the close action calculations for every 2 fatigue and disorganization points and/or casualties the unit takes a -1.

Winston Smith13 Mar 2017 6:29 p.m. PST

It makes you tired and out of sorts.

robert piepenbrink Supporting Member of TMP13 Mar 2017 6:52 p.m. PST

It causes you to break out "Charge!" instead.

Weasel13 Mar 2017 7:39 p.m. PST

So bring coffee for players AND troops :-)

14Bore14 Mar 2017 5:04 a.m. PST

Its a way of degrading your units to simulate fatigue, it does keep cavalry from charging endlessly.Starting out didn't bother but relized for the cavalry at the least it is a good rule.
In melee it is a factor to add (actually subtracts) in calculating final ACE rating.

Weasel14 Mar 2017 12:29 p.m. PST

It makes sense now yeah, I guess I just expected it to factor in elsewhere as well, since it's talked up quite a bit in the rules.

Winston Smith14 Mar 2017 3:31 p.m. PST

It's Empire Math. grin
I play Empire V. Well, I move my units and let the GM who actually enjoys Empire Math figure it out. It's more fun that way.

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