Weasel | 03 Mar 2017 10:05 p.m. PST |
Toying with some ideas for a "back alley" fighting system for black powder games, suitable for a few hussars scrapping with a few opponents or a more RPG oriented game where the heroes have to sneak in and blow up a bridge, that sort of thing. Say 4-6 figures on each side with a simple skill system. Pretty simple but does offer hit locations and different types of wound for more detail. Anything that might be of interest, if I wrote it up nice and put it up as a beta? |
Winston Smith | 03 Mar 2017 10:24 p.m. PST |
I've played two games along those lines. Gloire, which is really closer to an rpg, and WRG's Fire and Steel. The first I abused the hell out of by having 50 figures on a side (no, I'm not sorry ) in a Rescue Roddy McCorley game. The second I used in quite a few successful FIW skirmish games. I also abused it with 50 players per side in my (in-)famous "Rescue Demi Moore" game. I'm looking at it again to do a Sugarloaf Massacre game in 40mm. Hi Doug! |
Hafen von Schlockenberg | 03 Mar 2017 10:38 p.m. PST |
Desperado is that level,but another one wouldn't hurt. |
The Beast Rampant | 03 Mar 2017 11:32 p.m. PST |
"Fistful of Lead: Horse & Musket" is that scale and period. link I haven't played or read it, but had planned to pick it up in the near future. |
Weasel | 04 Mar 2017 12:56 a.m. PST |
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Coyotepunc and Hatshepsuut | 04 Mar 2017 2:23 a.m. PST |
Yes, please :-) I will pay you money for it. |
advocate | 04 Mar 2017 2:27 a.m. PST |
I find that scale of game very limited, personally. Yes, suitable for role-playing, but I find it hard to come up with more than a few scenarios that amount to anything more than 'kill the other guys', so not a lot of variations. I much prefer games that start with at least a few dozen figures on the table. |
Edwulf | 04 Mar 2017 3:15 a.m. PST |
I like the idea though Napoleonic doesn't seem to fit the style. What kind of situations would you get only a handful of guys fighting a handful of guys in the Napoleonic wars? Best suited for Wild West, Fantasy, Gangsters, Moderns or games in North America. |
Edwulf | 04 Mar 2017 3:18 a.m. PST |
Not wanting to be a downer on the project. I'd still be interested in giving them a look. |
Timbo W | 04 Mar 2017 4:29 a.m. PST |
I like the idea plenty of inspiration in Sharpe, Hornblower etc, and perhaps could be adapted for shipboard combat or naval landing parties. Certainly a handful v handful seems appropriate to me, eg house-to-house in sieges, guerillas, foraging parties, vedettes, cossacks, cloak-and-dagger missions, daring escapes, rescuing aristos from la guillotine, tavern brawls, Nelson v polar bear etc Could be a nice idea to add duelling rules? Also if you have a set of nice skirmish rules that handle musketry and hand-to-hand, they could be adapted to a wide range of time eg Renaissance, 18th Century, Colonial etc. Main problem I've found with blackpowder era skirmishes in the past is that its a bit tedious hanging around several turns to reload muskets and tracking which figures are how far along. |
taskforce58 | 04 Mar 2017 5:02 a.m. PST |
Songs of Drums and Shakos by Ganesha Games. |
Timotheous | 04 Mar 2017 6:09 a.m. PST |
+1 for Song of Drums and Shakos. Works very well for a dozen or fewer figs per side. |
79thPA  | 04 Mar 2017 7:00 a.m. PST |
I played a game of Song of Drums and Shakos at a con that had about a dozen figures per side. I had fun. |
4th Cuirassier  | 04 Mar 2017 7:02 a.m. PST |
Other than the rate of fire for the firearms, what would give this type of game a Napoleonic feel? |
jeffreyw3 | 04 Mar 2017 7:04 a.m. PST |
For scenarios, check Mikaberidze's "Russian Eyewitness Accounts" books--1807 has some particularly nice bits. |
Weasel | 04 Mar 2017 8:31 a.m. PST |
4th – To some extent, man to man skirmishing always feels the same I think. The figures and the stories we tell make much of the difference. I put the thread in the Napoleonic forum because we have a million boards where it could go, and that seemed as good as any. Musketeers or Sharpe won't play that differently on the tabletop, I wager. |
Big Red  | 04 Mar 2017 9:05 a.m. PST |
+1 Timbo W. "Main problem I've found with blackpowder era skirmishes in the past is that its a bit tedious hanging around several turns to reload muskets and tracking which figures are how far along." Yes, that is what I found. Depending on your intended time scale (which I would presume to be fairly short with just a few figures), it can make a great game less fun to play. |
Winston Smith | 04 Mar 2017 9:29 a.m. PST |
So that's a yes? no? Maybe.  I am not committed to the rules I mentioned above in this scale. Just don't put in any dumb "tap loading" rules. |
Extra Crispy  | 04 Mar 2017 9:52 a.m. PST |
In a back alley, I'd wager you fire the musket and then either charge with a sword or run. No way I'm standing helpless in an alley trying to reload. But then maybe I'm just a coward  |
Extra Crispy  | 04 Mar 2017 9:54 a.m. PST |
I do agree that man-to-man and small units often feel the same. Frankly your set of rules would apply to any period prior to, say, the Franco Prussian War. Just some guys have guns some don't. With 4-6 combatants, I don't think there's much difference between a Roman with a sword, and a Volitgeur with one. |
Weasel | 04 Mar 2017 10:07 a.m. PST |
Right, that was sort of what I was trying to get at :) |
Extra Crispy  | 04 Mar 2017 2:02 p.m. PST |
Then the problem is, with approximately 11,000 rule sets out there already, what makes your different?  |
Winston Smith | 04 Mar 2017 7:17 p.m. PST |
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Weasel | 04 Mar 2017 8:59 p.m. PST |
It's aimed at an RPG style game play with hit locations and skill improvement, so only 10.999 competitors :) I'll neaten up the document for people to look at. |
adymac2650 | 05 Mar 2017 5:36 a.m. PST |
we are taking a skirmish scale Napoleonic wargame around the uk shows , its called Forager and its set for between 5 and 20 figures a side. each character has personal traits and battle traits that help them in the game as well as equipment. loads of daring do scenarios. Went down well at Hammerhead yesterday with those that played it |
Weasel | 05 Mar 2017 10:44 a.m. PST |
Adymac – Anything we can have a look at? :) |
Jlundberg  | 05 Mar 2017 5:35 p.m. PST |
We re using modified Chosen Men for a 40+ figures per player at a Cold Wars game. I am a big fan of the Empire of the Dead and would use that for the kind of game you are describing |