We are having issues locating our web page guy. This will be corrected after this year's convention. In the mean time I am copying it here. We also have another FIW 28mm game that fust signed up, but not on list.
Seven Years War Association Spring Convention, 2017
GAME SCHEDULE
THURSDAY EVENING
Many attendees arrive at the convention on Thursday afternoon. In general, Thursday's focus is a preliminary "meet and greet" occasion. A party atmosphere dominates the proceedings as old friends and new come together to set-up and arrange the tables in the game room and in general assure that all is in order for the convention official opening on Friday morning. Some game masters set-up their game on Thursday evening, so that their battle is ready to begin promptly on Friday morning or early afternoon. Usually, a few attendees set-up and host a "pick-up game" on Thursday evening if there is interest.
FRIDAY EVENTS
10 AM TO 3 PM SESSION
TABLE 1 – Black Forrest Breakthrough (WSS): War of the Spanish Succession battle fought during the Rhine Campaign of 1703. A French/Bavarian relief force tries to break through the Imperial Allied/Dutch lines in an attempt to support the hard-pressed army of the rebel Elector of Bavaria and his small but formidable army. Jude Becker hosts, using Age of Reason rules and 28 mm figures. 4 to 7 players
TABLE 2 – Battle of Germantown (AWI): Historical refight of a large American War of Independence battle: Mike Wedding hosts using Guns of Liberty rules and 15 mm figures. 6 players 5'x8' table
TABLE 3 – Death Wears a Blue Bonnet: It is 1745 and in the Scottish Highlands the Jacobite clans are in revolt, led by Bonnie Prince Charlie! British General Clusterbunch commanding an army of Redcoats is intent upon crushing the revolt and has finally brought the Highland army to battle. Will the "thin red line" hold against the ferocious charges of the wild men from the North? Will the players come-up with any original sheep jokes? Tod Kershner hosts, using Warfare in the Age of Reason rules (3rd Edition) and 22mm (1/72) figures. 6 players
TABLE 4 – reserved for set-up of Jeff Knudsen's afternoon naval games
TABLE 5 – reserved for Battle of Quebec set-up
TABLE 6 – reserved for India game set-up
TABLE 7 – The Battle of Cowpens (AWI): Daniel Morgan's victory over Bloody Banastre Tarleton will be refought several times through the day due to the small number of troops involved on both sides. Will Morgan's Continentals and militia give Tarleton another bloody nose? Jim Purky hosts using Fife & Drum rules and 28 mm figures. 4 players per session
In the afternoon on this table Jim will host a SYW encounter battle between General Nadasti's Austrians and Von Zieten's Prussians. The battle will be fought using the same terrain, slightly modified. Will Nadasty surprise and defeat Von Zieten? 28 mm SYW figures will be used. 4 to 6 players
3ish PM TO MIDNIGHT SESSION
TABLE 1 – continuation of Black Forest Breakthrough game from morning session
TABLE 2 – Battle of Germantown (AWI): Historical refight of a large American War of Independence battle: Mike Wedding hosts using Guns of Liberty rules and 15 mm figures. 6 players
TABLE 3 – Anglo-Dutch War (1670) Naval Engagement: English and Dutch fleets duke it out on the high seas. John Read hosts using Warfare at Sea in the Age of Reason rules and 1:1200 ships. up to 8 players
TABLE 4 – Pirates of Konkan Coast (Anglo-Maratha War): A naval action illustrating the trials and tribulation of the Honourable East India Company in the Anglo-Maratha War. Jeff Knudsen hosts using Away Boarders rules and 1:300 ships. 4 to 7 players
TABLE 5 – The Battle of Quebec, September 13, 1759 (F&I War): General Wolfe has landed his army at Anse au Foulon Cove, about a mile from Quebec. The army has climbed the cliffs, formed his troops, and maneuvered them across the Plains of Abraham, to a position about one mile from the city. From the defenses, the French General Montcalm watched them coming and remarked, "This is serious business." He then brought his army out onto the plain to meet the enemy. As a stand-up fight, the battle was a one-sided affair favoring the British. However, several "what-ifs" that could have altered the outcome will be in play in this game. Bob Moon hosts using modified Brother Against Brother/Regimental Fire & Fury rules and 40 mm figures. 6 to 10 players
TABLE 6 – Blowguns in Borneo, (1749 SYW): French Companies des Indies, in kahoots with English East India Company troops, under the leadership of the Comte de Estaing, attack Dutch East India Company settlements in the vicinity of Ft. Marlborough. The plot thickens when "wild card" of fierce Dayak tribesmen, who hate everybody, join the fight. Juergen Olk hosts, using Currycomb rules and 25 mm figures. 4 to 6 players
TABLE 7 – Battle if Cowpens (AWI): Daniel Morgan's victory over Bloody Ban Tarleton will be refought several times through the day due to the small forces involved in the historical battle and the small number of players required for each refight (4). Will Morgan's Continentals and Militia give Banastre Tarleton another bloody nose, or will the British turn the tables this time? Jim Purky hosts using Fife & Drum rules and 28 mm figures. 4 players per refight
Battle of Kuhstahl (SYW): In the afternoon on this same table, and using the same terrain slightly modified, Jim presents an encounter battle between General Nadasty's Austrians and Von Zieten's Prussians using 28 mm SYW figures and rules. Will General Nadasty surprise and defeat Von Zieten, or will the vaunted Prussians repulse to foe?. 4 to 6 players.
SATURDAY EVENTS
9 AM TO 3 PM SESSION
TABLE 1– The Battle of Dettingen, 1743 (WAS): Dannie Fogelman and Dick Goetell host a refight of this historic battle between the British and the French using Tricorne rules, or, alternatively, a newly developed rules set; Using one thousand 28 mm Crann Tara and Minden figures. 6 players
TABLE 2 – reserved for battle of Culloden set-up
TABLE 3 – Washington Attacks! The Battle of Germantown, 1777 (AWI): In a bid to retake Philadelphia, General George Washington attempts a surprise attack on British and Hessian forces at Germantown. In the actual battle the British were not surprised, but in this refight they just might be. Tod Kershner hosts, using Warfare in the Age of Reason rules (3rd Edition), and 22mm (1/72) figures. 6 players, supported by one well-endowed serving wench.
TABLE 4 – Pirates of Konkan Coast (Anglo-Maratha War): A naval action illustrating the trials and tribulation of the Honourable East India Company in the Anglo-Maratha War. Jeff Knudsen hosts using Away Boarders rules and 1:300 ships. 4 to 7 players
TABLE 5 – Battle of St. Foy (F & I War): The British army occupying the largely destroyed city of Quebec suffered greatly from hunger and disease after the fleet supporting it sailed away at the end of October, 1759. Now the French have regrouped and returned to re-capture the city. Which King will you bleed for? Hosted by Bob Moon using Brother against Brother/Regimental Fire & Fury modified for the F & I War and 40 mm figures 6 or 7 players
TABLE 6 – Blowguns in Borneo, (1749 SYW): French Companies des Indies, in cahoots with English East India Company troops, under the leadership of the Comte de Estaing, attack Dutch East India Company settlements in the vicinity of Ft. Marlborough. The plot thickens when "wild card" of fierce Dayak tribesmen, who hate everybody, join the fight. Juergen Olk hosts, using Currycomb rules and 25 mm figures. 4 to 6 players
TABLE 7 – The Battle of Trenton – It is Christmas Eve. The temperature is brutally cold, and the Hessians are drunk as skunks all snug in their quarters in Trenton. General George Washington hopes to breathe life into the American cause by gaining a quick victory over the Hessians. The game will be played over terrain designed by Herb Gundt for Winter warfare.
Table 8 – The Battle of Saratoga, 2nd Day – Pat Lebeau and Dean West host this famous battle using Across a Deadly Field rules modified for AWI, and 28 mm figures. 6 players 5x9
3ish PM to 11 PM
Table 1 – continuation of battle of Dettingen
Table 2 – The Battle of Culloden, The Glorious End of the Highland Charge (The '45): John Read hosts his version of this famous battle using revised Age of Reason rules and 15 mm figures. 6 players
Table 3 – continuation of the battle of Germantown
Table 4 – Open Gaming
Table 5 – The Raid on German Flats, July 21, 1755 (F&I War): A combined force of French regulars, Marines, Canadian Militia and Indians, under the command of the experienced Major de Belestre' launch an attack on a British outpost near Herkimer, NY. Pick up a musket and shoot to kill in this skirmish game hosted by Bob Moon using Muskets & Tomahawks rules and 40 mm figures. 6-7 players
After this game Bob Moon will award his Most Valuable Player Awards (Herb Gundt's two newest buildings).
TABLE 6 – reserved for completion of Jurgen's Blowguns in Borneo game, if needed
Table 7 – The Battle of Trenton, 1777 (AWI): It is the eve of Christmas Day, it is brutally cold, and the Hessians are drunk as skunks all snug in their quarters in Trenton. General George Washington hopes to breathe life into the American cause by launching a surprise attack to gain a quick victory over the Hessians. Jim Purky hosts using Fife & Drum rules and 28 mm figures. The battle will be fought over terrain designed by Herb Gundt for winter warfare. 6 players
Table 8 – "An Army Hath a Belly Like a Great Beast" (SYW): A strong Russian army under Count Rumanystchev has surged over the Prussian border from Poland, compelling a small Prussian force protecting the area to run for it. In a panic, the local Prussian citizens fled for the nearest fortified cities. Meanwhile, the local Prussian Land-Miliz rally under its gallant commander, Oberst Schmettau, attempts to shield the civilian evacuation, while Rumanystchev is determined to plunder as much food and supplies from the locals and their land as possible. Alex Burns hosts, using modified Final Argument of Kings rules and 15 mm figures. 6 to 8 players