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"Swordpoint - The new big battle rules for the Ancient and..." Topic

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1,550 hits since 20 Feb 2017
©1994-2017 Bill Armintrout
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Tango01 Supporting Member of TMP20 Feb 2017 3:05 p.m. PST

…Medieval Era.

Swordpoint is Gripping Beast's new big battle rules for the ancient and medieval period. This is a pretty crowded space, but one chased by many WAB gamers looking for a replacement.

You certainly get a very nice rule book, with the production values you would expect from Gripping Beast. Plenty of eye candy, but not overly gratuitous.

Units are made up of variable numbers of bases. Typically 4 figures to a base for foot, 2 for cavalry and 2 for skirmishers. The 4 to a base (in two ranks, 40mm x 40mm) for foot is a bit irritating for us ex-wabbers who usually start with 3 to base on a 60mm frontage. However, as a typical unit will have six bases it's not a huge problem and doesn't require rebasing. There are a number of army lists in the main rulebook to get you going and the first separate book is for the Dark Ages. The standard army is 1000 points and that means around 150-200 figures a side on a 6' x 4' table. The profiles for each base are much simpler than many rules with factors for defence and cohesion only…"


Full review here


evilgong20 Feb 2017 6:56 p.m. PST

So what I got out of that review was:

Armies of approx 8-14 units each mostly of 6 stands of figs.

'Command' by a PIP system but with simultaneous moves (I wonder how that works in practice), not sure if PIPs are for any/all moves or if they are PIP-free.

Combat by hits-and-saves, some requiring a % throw. Stand removal.

Unusual feature combat hits on a unit might be dispursed to neighbours.

David F Brown.

arsbelli21 Feb 2017 9:03 a.m. PST

Momentum tokens in Swordpoint are not really like 'PIPs' in DBA. Rather, they function as 'bonus points' that can be tactically employed to acquire a possible edge in initiative and combat resolution.

crazycaptain21 Feb 2017 12:52 p.m. PST

Sort of like War and Conquest?

arsbelli22 Feb 2017 8:22 a.m. PST

Momentum tokens work a little like the Strategy Intervention Points in WAC, but are also rather different. Swordpoint is very much its own rule set.

More info here: link

And the official Swordpoint discussion forum may be found here: link

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