Tango01 | 03 Feb 2017 9:31 p.m. PST |
Cool!
From here link Main page link Amicalement Armand |
Ney Ney | 04 Feb 2017 2:18 a.m. PST |
I am confused a bit by this. Are Sharp Practice rules for Napoleonic skirmish or for middle 19 century skirmish. I thought the name meant they were Napoleonic but am I wrong? |
sjwalker38 | 04 Feb 2017 2:29 a.m. PST |
They're for the whole black powder period, c.1700-1860's, though your confusion is understandable. The core rules include example Force Lists for the Peninsular War, FIW, ACW, AWI and Indian Mutiny. Additional lists for other Napoleonics and theatres (including Mex-Am, Maximilian Adventure etc) are available as free downloads from the TFL website. |
WillieB | 04 Feb 2017 2:38 a.m. PST |
The Sharp Practice rules are meant for the Period 1700- 1860. Several army lists ( FIW, AWI, ACW, Napoleonic, Indian Mutiny) are included and even more can be freely downloaded from the TFL site. Excellent set of rules. One of the best if not the best for large skirmishers or small battles. We have been playing several FIW and AWI games at the club since we didn't have enough Indian Mutiny ( our original intention) figures ready yet. Net result is that at least 3 gamers have started on FIW and AWI armies. They are that good. |
Ney Ney | 04 Feb 2017 5:09 a.m. PST |
Thanks guys. So they accurately depict the tactics across the whole period? Glad that they are getting people into this period. |
Northern Monkey | 04 Feb 2017 5:42 a.m. PST |
What our club likes is the way that the unit rating system allows different troop types to be modelled simply but in a way that allows some very subtle differences. We use them for Seven Years War, AWI, Napoleonics, ACW and the Indian mutiny. |
Tango01 | 04 Feb 2017 11:04 a.m. PST |
But ACW was not after 1860?… the same rules can be used there? Amicalement Armand
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sjwalker38 | 04 Feb 2017 2:16 p.m. PST |
Definitely suitable for ACW: officially the rules span the period up to 1865 and the end of the ACW. It's actually very easy to adapt the rules for later actions but need to take into account the shift from linear/column tactics to the much greater use of 'skirmish & support' tactics adopted after that date. The core rules allow for the use of the full range of black powder firearms, from smoothbore muskets to single shot breech-loading rifles but the rules much more about the men and their Leaders than the hardware. |
Tango01 | 04 Feb 2017 10:40 p.m. PST |
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David O Brien | 05 Feb 2017 5:28 a.m. PST |
The game was one of the scenarios from the book which was organised and umpired by Donald. Personally I didn't like the rules at all and would have preferred to use some thing like Donnybrook or Muskets and Tomahawks which would have given a much quicker and less complicated game but each to their own. |
Northern Monkey | 05 Feb 2017 11:59 p.m. PST |
I know that, as the host for the game said on his blog, that Sharp Practice offers lots of command choices revolving around the use of the flag cards. That bit has always been very popular in our group, trying to balance the choice of an immediate benefit with the possibility of a greater benefit later in the turn. Was that what you found complicated David? Obviously you have a tie in with Donnybrook, I've been to shows where you've been running games with Barry, but we actually found Donnybrook to be more complicated. What issues did you have? |