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"Pirate rulebook" Topic

7 Posts

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660 hits since 14 Jan 2017
©1994-2018 Bill Armintrout
Comments or corrections?

noigrim14 Jan 2017 8:14 a.m. PST

What rules would you reccomend for 17th piranin with ships?

wakenney14 Jan 2017 8:26 a.m. PST
Personal logo Parzival Supporting Member of TMP14 Jan 2017 12:01 p.m. PST

"They're more like…guidelines."

Sorry, had to say it.

I've always enjoyed TMPer's David Raybin's (AKA Nashville) rules for his pirate game extravaganzas at Nashcon titled BARNACLE BILL PIRATE RULES. Covers ships, ship combat, boarding, and ground raids (all of which are going on simultaneously in his epic presentations!).

Alas, I cannot find a current link, but I expect he'll be along shortly to correct that lack.

Emphatz14 Jan 2017 5:19 p.m. PST

I have not tried this rule set myself, but have only heard of it,


Hopefully the pic shows


GGouveia16 Jan 2017 1:48 p.m. PST

It's an ok set I don't mind them. No reload rules and short ranges for firing to compensate. I hosted a 3 player game and all 3 players enjoyed themselves.

Personal logo Bobgnar Supporting Member of TMP05 Oct 2017 11:24 a.m. PST

Our group has been playing a lot of "flashing steel". From Ganesha games.

GGouveia22 Oct 2017 7:50 p.m. PST

Blood and Plunder by Firelock Games is the best choice.

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