Help support TMP


"What's for launch?" Topic


23 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Victorian SF Message Board

Back to the Pulp Gaming Message Board

Back to the Classical Asian Warfare Message Board

Back to the 19th Century Scenarios Message Board

Back to the 18th Century Scenarios Message Board

Back to the SF Scenarios Message Board

Back to the Fantasy Scenarios Message Board

Back to the Modern Scenarios Message Board


Action Log

26 Jul 2017 11:22 a.m. PST
by Editor in Chief Bill

  • Removed from TMP Poll Suggestions board


1,151 hits since 3 Jan 2017
©1994-2017 Bill Armintrout
Comments or corrections?

Personal logo etotheipi Sponsoring Member of TMP03 Jan 2017 4:00 p.m. PST

Not a typo. What percentage of the wargames that you play use rockets or missiles (unguided or guided self=propelled projectiles, not spells) as weapons?

Probably ~25% for me.

About 10% ~N scale mecha/tanks, 10% 28mm & 15mm skirmish scifi missiles, and the other 5% split among modern missiles, historical rockets, and fantasy rockets.

Covert Walrus03 Jan 2017 5:15 p.m. PST

Up to 90% I think – space gaming, Steampunk and future ground combat all heavily feature missiles of one stripe or other :)

Personal logo Weasel Supporting Member of TMP03 Jan 2017 5:17 p.m. PST

Not much beyond the occasional LAW or ATGM.

I guess if we include the odd spot of Battletech, maybe 2%?

Lion in the Stars03 Jan 2017 5:47 p.m. PST

Almost all of them. Flames of War has 'Fausts and Bazookas, Infinity has all sorts of self-propelled projectiles.

tsofian Sponsoring Member of TMP03 Jan 2017 6:12 p.m. PST

The Hive and the Flame has rocket rules. When faced with a zillion hungry bugs a barrage of 9.2 inch rockets is very very helpful!

Whemever1 Supporting Member of TMP03 Jan 2017 6:44 p.m. PST

I mostly play Pulp Alley, and my leagues more often than not have one character with "Burst fire"--depending on the setting, it MIGHT be a missile--though the range is pretty short. But back when I played Necromunda a few gangs had rocket launchers. They were really good, but too expensive usually.

Personal logo Bashytubits Supporting Member of TMP03 Jan 2017 8:13 p.m. PST

About the same as you etotheipi. Now if we do fantasy ancients maybe some of them will have missiles. Nothing says terror like a war elephant with rocket launchers!

Personal logo Narratio Supporting Member of TMP04 Jan 2017 1:03 a.m. PST

@bashytubits
Full agreement. A war elephant with rocket launchers is terrifying. One misfire and there's pachyderm everywhere.

MacrossMartin Inactive Member04 Jan 2017 2:51 a.m. PST

… and the miniature based on Bash's post will be released in five, four, three…

TheBeast Supporting Member of TMP04 Jan 2017 5:32 a.m. PST

It is a glorious time, isn't it? ;->=

I've just realized how many of the rules I use have 'em, but how seldom rockets/missiles show in the games we play. Curious.

Doug

martin goddard Sponsoring Member of TMP04 Jan 2017 5:32 a.m. PST

Good thread!

SovietCanadian04 Jan 2017 6:42 a.m. PST

I only play a handful of different wargames, and all of them use rockets/missiles (modern + sci-fi)

Lion in the Stars04 Jan 2017 11:55 a.m. PST

… and the miniature based on Bash's post will be released in five, four, three…
I'd buy a couple of them! evil grin

Personal logo etotheipi Sponsoring Member of TMP04 Jan 2017 2:48 p.m. PST

If I were home, I would have already converted a few. As it stands, it will have to wait until Saturday.

-----

It is interesting. They've been around since the 12th Century, are staples in some genres, and yet they often don't make their way to the table.

As a Navy officer, Tomahawk and Harpoon were warfare.

ragsthetiger04 Jan 2017 3:19 p.m. PST

Whemever1: "I mostly play Pulp Alley, and my leagues more often than not have one character with "Burst fire"--depending on the setting, it MIGHT be a missile -- though the range is pretty short."

In Pulp Alley, a missile launcher is probably better represented by using the "gun" rules. The range is longer, and the effectiveness against enemy vehicles is greatly increased.

Personal logo Bashytubits Supporting Member of TMP05 Jan 2017 2:55 p.m. PST

Well I cobbled up a 15mm item just for you Etotheipi.
Without further adieu… I present the EMRLP for your perusal. Etotheipi. Mammoth. Rocket. Launch. Platform.


tkdguy05 Jan 2017 6:52 p.m. PST

Nowadays, around 80%. My space combat game uses ballistics (missiles and railguns) instead of beams.

Matsuru Sami Kaze05 Jan 2017 9:24 p.m. PST

Boilers and Breechloaders rules have the Hales Rocket, an improved Congreve rocket. Still this thing can double back. It flies 72 inches, and after each 12 inch segment the firer rolls to see whether it flies straight or makes those hairy turns. One writes the turn segment is detonates and specifies direct hit or air burst on its terminal run. I launch them from a barge in a naval harbor game. Their behavior is either funny or crazed.

Matsuru Sami Kaze05 Jan 2017 9:27 p.m. PST

I recall Roman rocket,sort of. Saw a rule that permitted the Legionaires to set a pig on fire and turn it loose amid the Carthaginian elephants. Sort of Rocket with feet. Ancients. Who knew?

Personal logo etotheipi Sponsoring Member of TMP06 Jan 2017 11:47 a.m. PST

@ Bashytubits – I'll take a dozen!

Personal logo etotheipi Sponsoring Member of TMP08 Jan 2017 2:19 p.m. PST

And here's what I came up with …

Pachyderus Extremus!

I will have to do some flaming pigs, too …

UshCha Supporting Member of TMP10 Jan 2017 6:57 a.m. PST

Every game! Most russian tanks have gun launched missiles. The infantry anti tank weapon is almost but exclusively based round variois Missile weapons from TOW to Armbustr and the inevitable Charlie Gee.

Lion in the Stars11 Jan 2017 7:46 p.m. PST

@etotheipi for the win!!!

Sorry - only verified members can post on the forums.