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"NachtJaeger and SchreckWulfen - Konflict '47. " Topic


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Tango0103 Oct 2016 11:36 a.m. PST

"Nazi Scientists desperate to gain an edge over the allies, resort to splicing canine and human DNA and create the Schreckwulfen or 'werewolves' … emboldened by the success of this experiment they go on to add bat, alligator and reptile DNA creating the terrifying NachtJaeger… a pseudo-vampiric horror… Gothic horror has come to the battlefields of Europe…"

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Amicalement
Armand

Crazyivanov04 Oct 2016 2:04 a.m. PST

Well, still more practical than the Maus. Like the werewolves, less so the Vampires.

Tango0104 Oct 2016 10:40 a.m. PST

Glad you enjoyed them my friend.

Amicalement
Armand

Part time gamer03 Dec 2016 3:18 a.m. PST

Crazyivanov
Well, still more practical than the Maus.
Thats an interesting thought. lol
Like the werewolves, less so the Vampires.
Same here. And I'd have to say, having these 'very-pseudo' vampires in any game, it seems a 'house' rule (if one does not exist already) causing a chance they would turn and attack the nearest soldier/unit in the area, friend OR foe.
After all, I get the impression these creatures are nearly if not impossible to control once turned loose on the battlefield.

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