mad monkey 1 | 25 Jul 2016 3:42 p.m. PST |
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zircher | 25 Jul 2016 4:55 p.m. PST |
I might have dabbled in that arena… Rewind, time looping RPG The Trouble with Rose, social troubles and adventures Three Card Coyote, supernatural western board/card/poker game HymenopTerra, a hex crawl inspired by Chitin I Frozen Thunder, tactical grav tanks Tactical Command, tactical star ships Cluster War, PBEM space empires Flick Tanks, it's… a thing in progress. |
Dentatus | 25 Jul 2016 6:43 p.m. PST |
I employ the 'component' method. AKA I steal. Liberally. |
chromedog | 25 Jul 2016 8:03 p.m. PST |
Yup. I steal from everyone. It's not plagiarism, that way. :D |
tnjrp | 25 Jul 2016 10:42 p.m. PST |
My fantasy RPG world was* more or less my own, with heavy influences from across the genre, predictably. It also made a tiny foray to the wargaming side of things later on: PDF link A dungeon crawling boardgame version of that is also under construction, indefinitely. My wargaming settings are usually set in the sidelines of the official fluff narratives (such as they are) and not in completely new 'verses. One can have a little bit of leeway that way even tho one needs to stay within the basic framework of the game. Our Necromunda campaign for example happened in another hive city than Hive Primus (or whatever it was where the original game was supposed to take place). I do have some ideas for miniature combat games occurring in settings of my own creation but again their ETA is "maybe someday, but most likely not". --- *) past tense since it's extremely unlikely to be played in ever again |
Lion in the Stars | 25 Jul 2016 11:23 p.m. PST |
Roleplaying is usually set in my own world, or a historical/mythic version of the real world. Wargaming depends. Sometimes I take that left turn at Albuquerque, and sometimes I wander off into someone else's turf. Say, having skyships floating overhead of the British Raj forces of the Malakand Field Force. |
warwell | 26 Jul 2016 2:50 a.m. PST |
I have my own (although I also steal liberally) Francesia – link – for my medieval and horse & musket imagi-nations Divided Lands – link – medieval fantasy RPG And my own galaxy – link – for my Space Templars RPG and assorted mini games |
wminsing | 26 Jul 2016 9:41 a.m. PST |
Also both, and the third option which is 'remix', either changing a setting I enjoy parts of or mixing two similar (to my mind) settings using the parts I like the most out of each. I'm also extremely guilty of writing notes for settings I know I'll probably never play. I have half-finished notes for dozens of settings and have only used like a tenth of them. For sword and sorcery RPGs I tend to create a new sandbox every time we play rather than have one world I've developed over time. Usually your players only get around to exploring one country or continent anyway, so I tend to start with a small sandbox and build out. This way I can also indulge in whatever ideas interest myself or my players at the time. -Will |
zircher | 26 Jul 2016 6:37 p.m. PST |
Gondwana sounds like a hoot! |
Balthazar Marduk | 27 Jul 2016 11:31 a.m. PST |
I can't play in any setting but the one that I created with my friends. I need an emotional investment in my characters to get into the game… As weird as that sounds. |
Coelacanth1938 | 27 Jul 2016 12:29 p.m. PST |
I had a RPG loosely based on the movie "Reign of Fire". Basically, twenty years after dragons were let loose and had burnt up most of the Earth, the surviving humans leave their bunkers and discover that dragon ash was rejuvenating Earth and bringing back fairy creatures and magic. It wasn't D&D with guns. It had more of a "Rise of the Planet of the Apes" feel about it ("Do we join the elves or do we try to fix the generator so we can watch WWE videos?"). |