Help support TMP


"Royal Marines in Afghanistan Batrep #5" Topic


4 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember not to make new product announcements on the forum. Our advertisers pay for the privilege of making such announcements.

For more information, see the TMP FAQ.


Back to the Ultramodern Gaming (2014-present) Message Board

Back to the Modern Battle Reports Message Board


Areas of Interest

Modern

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Workbench Article

The Editor Can't Paint Green Vehicles

Does anyone else have trouble with the color green on microscale vehicles?


Featured Profile Article

Those Blasted Trees

How do you depict "shattered forest" on the tabletop?


Current Poll


781 hits since 18 Jul 2016
©1994-2024 Bill Armintrout
Comments or corrections?

The Membership System will be closing for maintenance in 2 minutes. Please finish anything that will involve the membership system, including membership changes or posting of messages.


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Just Jack Supporting Member of TMP18 Jul 2016 2:15 p.m. PST

All,

It's now 3 June 2002, ten days since the last fight, and the "Loya Jirga" ("Grand Assembly, where tribal leaders were invited to Kabul to vote on the leadership of a transitional government) is drawing near. Pasha Gul of Khowt Gin has been invited, but the Royal Marines have received information that the Pasha (as many have been) is being targeted by the Taliban, as well as powerful warlords, trying to sway his vote, or keep him from voting altogether. Pasha Gul is determined to make the trip to Kabul; in order to ensure his safety he's been offered helicopter transport, as well as an armed convoy, both from ISAF. But not wanting to look a tool of the Westerners, he has declined both, insisting there is no threat. But battalion has received credible information the Taliban is moving on the Pasha this very moment. This comes at a very bad time, when much of the battalion is already committed, so our rifle section, beat up as it is, is sent.

It's 2345 local time; the section has moved as quick as possible to Khowt Gin, and now they have dismounted and are entering the Pasha's compound on foot.

picture

Overview, north is up. The Pasha's compound is at far right, with another villager's home just below (bottom right), a third home at bottom left, and an orchard between them. There is a dense thicket of woods at center left, known as Central Park, and other than that the battlefield is made up of cultivated fields. You can see the forces at right; a bit of a disparity with nine bad guys and five good, but the Royal Marines will have the advantage of night vision gear.

To see how the fight went, please check the blog at:
link

These fights have been very quick and bloody; I reckon none of these have taken up more than four minutes of 'real-life' time. It certainly feels right for the era. I hope you liked it, I'm working on the next one. I only got two games in this past weekend, both RMs in Afghanistan, though the table is set for Panzer Aces. I've also been painting…

V/R,
Jack

War Panda18 Jul 2016 4:05 p.m. PST

Very nice! Im struggling a little to see properly as I only brought my iPhone and im outside. Looks like you have a lot of new terrain on the table. 4 minutes for a game! That's amazing. Can't even imagine what that would be like tbh. Should make for an exciting game.

Just Jack Supporting Member of TMP19 Jul 2016 5:36 a.m. PST

Thanks Panda, and sorry, it looks like I should have been more precise with the '4 minutes' bit.

1. The games are taking me about an hour to set up and play.

2. There is no fixed time- or ground-scale per se, but I figure that, in each of the games, my game time represents no more than four 'real-life' minutes from the opening shots to the end of the fight. That is, these are short, brutally sharp firefights that are over almost as soon as they begin. And lots of fun.

V/R,
Jack

War Panda19 Jul 2016 7:07 p.m. PST

Ah silly if me, …I should have known you meant real time

Sorry - only verified members can post on the forums.