Help support TMP


"Napoleon by Columbia Games as a Waterloo Campaign" Topic


5 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please be courteous toward your fellow TMP members.

For more information, see the TMP FAQ.


Back to the Napoleonic Product Reviews Message Board


Areas of Interest

Napoleonic

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Volley & Bayonet


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Book Review


1,097 hits since 17 May 2016
©1994-2024 Bill Armintrout
Comments or corrections?

Tango0117 May 2016 10:24 p.m. PST

"Columbia Games wooden block game Napoleon is a classic, and quite honestly my favorite board game of all time (and my memory stretches as far back as Tactics II). Few games have achieved a strategic play that is so elegant in its simplicity. The wooden blocks provide uncomplicated but effective fog of war and step reduction. The mechanics are straightforward group activation, with the French having a more unified command. This results in town to town movement, with road limits affected by crossing rivers, and can be learned in minutes. However the free deployment, wide open map, faster speed for cavalry and horse artillery, as well as forced marches can lead to sweeping maneuvers that can take years to master. No two games are alike. It is a great strategy game.

When enough forces have coalesced and both commanders agree to a battle, the blocks are moved, with their step reductions, to a stylized battle mat. The subtle "paper/scissors/rock" differences of the Horse and Musket (and Cannon) era are preserved. The campaign map allows for reinforcements to be brought on adding to the tension. The movement of the blocks on to and across the "battlefield" have a tactile sense that no other board game can match. It gives a feel more akin to a miniature battle than any cardboard counter/tweezers game could possibly provide…"
Full review here
link

Amicalement
Armand

Mick the Metalsmith18 May 2016 7:16 a.m. PST

add dummy blocks and a simove orders instead of Igo UGo and it works very very well.

Tango0118 May 2016 10:35 a.m. PST

(smile)

Amicalement
Armand

Tom D123 Jun 2016 10:18 a.m. PST

Has anyone tried it using miniatures and a ruleset such as NapsBattles for the tactical combat?

Marc at work24 Jun 2016 5:07 a.m. PST

Too much effort to download the article

Sorry - only verified members can post on the forums.