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"New to civil war gaming" Topic


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dice gunner08 May 2016 6:24 a.m. PST

Hello everyone,
I am in need of some guidance.
Having known to be related to chamberlain and been to Gettysburg and stood there at little round top if always thought it would fun to do that scenerio on table top.
With that said I am familiar having to be a hobbyists and I am involved with ww2 and having a blast.
Anyway, I have been so lucky to have some 1/72 scale painted civil war figs dropped into my lap with no rules.
So. Looking for a fairly easy set of rules, any suggestion.
And what size stands should they be on? how many per stand?
how many stands equal a regiment? And if possible does anyone have this scentric? Thanks in advance.

Personal logo Extra Crispy Sponsoring Member of TMP08 May 2016 6:39 a.m. PST

How to base your figures depends on the rules you use.

Here are descriptions of most of the rules sets on the market right now:

link

Some general 19th century rules also work for ACW games:

link

DOUGKL08 May 2016 6:50 a.m. PST

Two more recent sets of rules that are not on the above list are Fire and Fury Regimental Level and Longstreet. Both are fun and worth looking at. There are reviews and AAR's on the ACW threads.

Garryowen Supporting Member of TMP08 May 2016 6:54 a.m. PST

Regimental Fire and Fury is a great set. Three figures per base. The number of bases per regiment varies with the size of the regiment.

The basic rule book has a Little Round Top scenario included.

The rules are about mid level in complexity. Maybe a little less than mid level. Looking at them, they seem more complicated than they are. That is because they are so thoroughly explained and have many examples with excellent drawings. That increases the page count.

The rules really give an historically accurate depiction of Civil War combat on the regimental level. As you want to do the 20th Maine, I think you need a game that is on the regimental level, not brigade. By that I mean the maneuver element is the regiment, not the brigade.

Here is a link to the rules:
link

Buttons at the top of the page link to the great forums with questions answered. Also there is an errata page which has a correction to the OOB for Little Round Top.

Tom

dice gunner08 May 2016 7:07 a.m. PST

Thank you so much.

Personal logo Extra Crispy Sponsoring Member of TMP08 May 2016 7:12 a.m. PST

If you're interested have a copy of Longstreet I'd let go for a good discount (book + cards). PM me here or mark@scalecreep.com

zippyfusenet08 May 2016 7:57 a.m. PST

How many figures do you have? Are they already mounted? If so, how are they mounted? If the figures are plastic, it may not be possible to dismount/remount them without damaging the paint. You may need to stick with their existing basing.

How big a game table do you have available?

You say you particularly want to wargame Chamberlain's defense of Little Round Top at the battle of Gettysburg. That action involved only a few regiments, and requires a fairly low-level tactical set of rules where individual units are regiments or battalions. The detail of the action would be lost in a brigade level game like "Fire and Fury" or "On to Richmond". You could model it with a company level set of rules like "Forty Dead Men", but it would require 400 to 1000 figures over all and a lot of table space.

Many ACW rules are engineered to use 15mm or 25mm figures, most don't specifically cater to 20mm (1/72) figures. Your 1/72 scale figures probably won't fit on stands sized for 15mm. They will fit on the 25mm stands, but shifting up from 15mm (usually the default) to 25mm increases the size of the playing area you need for your game. For a small action like Little Round Top this probably isn't a problem, but double-check your scenario map vs. your game table size.

Without knowing answers to the questions I originally asked, I'm guessing. But, of the rules I'm familiar with, I think "Johnny Reb II" or "III", or "Regimental Fire & Fury" played at 25mm scale, will best meet your needs. I'm sure that Little Round Top scenarios have been written for all these rule sets – it's a famous and popular scenario.

Good gaming.

Personal logo StoneMtnMinis Supporting Member of TMP08 May 2016 9:01 a.m. PST

On to Richmond is a fun, not too complicated rule set as well. It was originally designed for 1/72nd figures.

Dave
wargamingminiatures.com

dice gunner08 May 2016 11:56 a.m. PST

@zippy. I have already mounted on 1" x 2" stands. 4 men each. 144 men (that's 36 stands) and 2 cannons per side.

dice gunner08 May 2016 11:56 a.m. PST

And a 6'x4' table space

Grelber08 May 2016 12:14 p.m. PST

Call To the Colors is free, if you join their Yahoo group, here: link The basing is pretty much the same as Johnny Reb, if you decide to move in that direction.

Grelber

Rudysnelson08 May 2016 2:13 p.m. PST

It is easy to modify the Battle Cry board game, especially the victory conditions, to produce a fast and fun set of miniature rules. If you do not have a hex map, you can convert the hexes to inches without much of a problem.

Personal logo gamertom Supporting Member of TMP08 May 2016 2:35 p.m. PST

Here's a suggestion. Pick up a copy of On To Richmond from Extra Crispy's store, Scale Creep (his email is in an earlier post). Use it as one unit being a regiment rather than a brigade, with one stand of 4 figures being 60 men, and 1" on the table being 10 yards (one stand of artillery would be a gun section of two guns). Use the small arms fire charts as they are and double all the artillery ranges that are past 10". Use the same movement. You can easily play Little Roundtop with your forces and organize them for small brigade sized battles for later games.

Here's the breakdown for Vincent's Brigade (3/1/V): 20th Maine = 6 stands, 16th Michigan = 4 Stands, 44th New york = stands, & 83rd Pennsylvania = 5 stands. They are supported by a 4 gun battery of Rifled guns.

Here's the breakdown for Law's Brigade: 4th Alabama = 6 stands, 15th Alabama = 8 stands, 44th Alabama = 6 stands, 47th Alabama = 6 stands, & 48th Alabama = 6 stands. There's no supporting on board artillery. And to reflect Hood's wounding and Law having to take over the Division, there is no overall commander for the Confederates.

Enjoy!

dice gunner08 May 2016 3:03 p.m. PST

@gamerTom, brilliant! Thank you all for all of input. Muchly appreciated.

zippyfusenet08 May 2016 4:44 p.m. PST

gamertom's suggestions sound good to me, too.

The way you have your figs mounted won't work well with the Johnny Reb rules, not without a lot of contortions. It will work perfectly for On To Richmond. OTR is designed as a brigade level game, but gamerton's suggested mods to give a regimental level game sound reasonable to me.

By the way, there's no reason you couldn't use your figures to play two different sets of rules, such as OTR at regiment level for some games and at brigade level for others.

I have no experience with Regimental Fire & Fury, but it looks like your mounting should work for those rules too.

mumbasa08 May 2016 7:39 p.m. PST

Check out 6mmacw.com for Altar of Freedom rules. Greg has even put out a free Vicksburg campaign game.
John

Personal logo gamertom Supporting Member of TMP08 May 2016 8:51 p.m. PST

Heh---I see I missed a number in my post. The 44th NY should have 6 stands. Also, the Union should use the Confederate morale chart for this scenario.

Personal logo Extra Crispy Sponsoring Member of TMP08 May 2016 11:00 p.m. PST

On To Richmond is also available as a PDF at FlagshipGames.com

Old Contemptibles09 May 2016 3:52 p.m. PST

If you want to do Little Round Top then I recommend a regimental scale set of rules instead of brigade level.

Some regimental rules:

"Johnny Reb 3rd Edition" (I like the second edition better.)

"Mr.Lincoln's War" – Needed to tweak the rules a bit, but is now my clubs preferred ACW set.

"Brother Against Brother"

"Regimental Fire and Fury"

Base sizes are determine by the rules you use. Base sizes for JR are a little chaotic.

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