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"Best SF Rules for Tournament Play?" Topic


13 Posts

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Action Log

21 Oct 2016 9:57 a.m. PST
by Editor in Chief Bill

  • Removed from TMP Poll Suggestions board


597 hits since 3 May 2016
©1994-2017 Bill Armintrout
Comments or corrections?

Personal logo Editor in Chief Bill The Editor of TMP Fezian04 May 2016 5:10 p.m. PST

Which science-fiction ruleset do you recommend for tournament use?

Personal logo miniMo Supporting Member of TMP04 May 2016 5:33 p.m. PST

X-WIng Miniatures
Battletech
Battletech Alpha Strike
Hordes of the Things

Winston Smith Supporting Member of TMP04 May 2016 6:24 p.m. PST

40K is notoriously a pure tournament game.

rmaker04 May 2016 6:26 p.m. PST

Well, I'm not usually a tournament player, but the one I did play in used Alien Space.

Lion in the Stars04 May 2016 7:06 p.m. PST

Infinity does have tournament rules that are pretty tight. You WILL lose if you forget what your objectives are.

I don't think the current 40k rules work well in a tournament setting, too much random crap anymore.

Personal logo Editor in Chief Bill The Editor of TMP Fezian04 May 2016 7:25 p.m. PST

BattleTech plays a little slow for tournament play, doesn't it?

Personal logo miniMo Supporting Member of TMP04 May 2016 7:55 p.m. PST

BattleTech plays a little slow for tournament play, doesn't it?


About the same as BloodBowl, 1.52 hours per round.

Dust Warrior04 May 2016 10:35 p.m. PST

X-Wing for sure. Infinity is a good option too.

Mantic Warpath is possible when it is released.

Really any game you can get another 12 or more players at will do for a tournament game, even if it has a high random element like the latest 40K.

Mute Bystander Inactive Member05 May 2016 2:22 a.m. PST

Never done the tournament thing, seems like a campaign with extra arguments as a side order.

Personal logo etotheipi Sponsoring Member of TMP05 May 2016 6:12 a.m. PST

I always suggest QILS for everything, so QILS.

But, really. It's well suited for 3'x3' tables and can play a 20-40 figure per side scenario in about 2-4 hours, depending. An it's easy to learn and play quickly. The rules balance ranged vs. close combat in a mid- to late-19th century way, so it's good for steampunk, Star Wars, or other games with that type of balance. It plays fine with only ranged combat assigned to the units, so you can play more "hard" scifi type games by omitting close combat in the unit design. Most of the scifi scenarios I have published for it have VP systems that are appropriate for one-off, tournament play.

Personal logo Dasher Supporting Member of TMP Inactive Member06 May 2016 3:36 p.m. PST

West End Games' Star Wars Miniatures Battles, 1991.

fullerena07 May 2016 6:40 a.m. PST

I've heard decent things about Alien Squad Leader as a tournament game.

Also, X-Wing.

Codsticker08 May 2016 12:24 p.m. PST

Has anyone seen Beyond the Gates of Antares used in a tournament setting?

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