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"Z-Scale... Is this 1/285 or close to it?" Topic


15 Posts

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762 hits since 16 Apr 2016
©1994-2017 Bill Armintrout
Comments or corrections?

Legends In Time Skip Sponsoring Member of TMP17 Apr 2016 5:04 a.m. PST

There are some great looking Z-Scale 'Model Railroad' European looking buildings I would like to use for a WW I Air Combat game. Are they 1/285 scale or close to it?

The airplane models used will be from 'Wings of War'.

I know somebody out there knows the answer. Thanks in advance.

-skip

Personal logo Doms Decals Sponsoring Member of TMP17 Apr 2016 5:08 a.m. PST

Z is 1/220.

Dave Schmid Supporting Member of TMP17 Apr 2016 6:08 a.m. PST

If you are trying to keep the aircraft scale (Wings of War WW I 1/144 scale) and building scale (rail road buildings) close to each other, I would suggest using N scale (1/160).

Cornelius Supporting Member of TMP17 Apr 2016 6:12 a.m. PST

Actually N-Scale in the UK is 1:148 (or it was when I was modelling). This was something like 2 and 1/16 mm to the foot. In short, very close to 1:144.

Ceterman Supporting Member of TMP17 Apr 2016 6:42 a.m. PST

Skip,
I do just what you are asking about & have gotten all my "forced perspective" stuff from Pico, using Brigade Models 1/600 line. Looks great. This is what I'll be using in my Blue Max airgame at H-Con. Can't recommend it high enough!
Peter
link

Legends In Time Skip Sponsoring Member of TMP17 Apr 2016 7:14 a.m. PST

Thanks for the Intel everyone.
I should have framed my opening remarks in that, I am trying to achieve a forced perspective, that 'Ceterman'
has reported in his posting.
The stands I have built for my aircraft are 5" & 6" in height.
I'm currently using various 1/285 models because I had some around in the first place and would like to add on to them however, I really do like the 1/600 line of Brigade Models that 'Ceterman' supplied the link too.

Ceterman Supporting Member of TMP17 Apr 2016 9:47 a.m. PST

Skip, I just posted a few pics showing some of the buildings & RR track I got from Pico. Hopefully it gives you an idea of how they look. Enjoy!
link

Timmo uk17 Apr 2016 12:21 p.m. PST

Ceterman,

Your table looks fantastic!

Ceterman Supporting Member of TMP17 Apr 2016 2:14 p.m. PST

Thanks Timmo! I do try, the "look" to me is very important to the overall game, IMHO. I'm always looking for ways to improve!
Skip, I forgot to say that the Aircraft are Red Eagle 1/144th scale.
Peter
board2deathterrain.com

Legends In Time Skip Sponsoring Member of TMP18 Apr 2016 5:48 a.m. PST

Hi Peter
One of the finest table set up's I've ever seen.
Very well done!
I will try to get up a few photos of my table as well.
In the game I've designed, movement for the aircraft revolves around grid points which will clearly be seen.

Ceterman Supporting Member of TMP18 Apr 2016 6:28 a.m. PST

Thanks Skip, I appreciate it! I'm using "Jump or Burn" rules which has no hexes or grids therefor I'm able to lay it out in this fashion. Everything is moveable (buildings, brush etc.) so you can just move stuff outta the way if your AC ends up on a spot with terrain. Except the river, but the AC will stand up on that. Another thing JOB uses is attitude. Climb, dive & banking. ie you can't turn left unless you are banked left, etc. That's something I've always wanted to have in my air rules & JOB has really done the trick for me!
Thanks again for the kind comments & if you are coming to Historicon this year, sign up, I'd love to have ya in the game!
Peter

Legends In Time Skip Sponsoring Member of TMP18 Apr 2016 11:48 a.m. PST

Pete
I'm sending you a PM.
Over…

DesertScrb18 Apr 2016 2:38 p.m. PST

Monopoly buildings make great scenery as well:

picture

Ceterman Supporting Member of TMP19 Apr 2016 6:12 a.m. PST

DesertScrb, I've a few Monopoly houses in my stuff too!

Legends In Time Skip Sponsoring Member of TMP19 Apr 2016 7:56 a.m. PST

Never thought of those either.

Very cool, and resourceful.

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