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"How do you indicate casualties?" Topic


42 Posts

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Personal logo DWilliams Supporting Member of TMP24 Feb 2016 12:22 p.m. PST

What do you use to indicate a unit on the table has taken casualties? The assumption is that the unit's status is degraded, but not enough to actually remove it from the table.

(a) casualty caps
(b) casualty markers
(c) colored pips or chips
(d) pipe cleaners
(e) dice
(f) ________________________

MajorB24 Feb 2016 12:33 p.m. PST

Casualty markers. 1/2 inch square with a red skull and a white number in denominations of 1, 2 and 5.

Works for me.

I think casualty caps or casualty rings just look silly.

Porthos24 Feb 2016 12:39 p.m. PST

Casualty figures !

Old Contemptibles24 Feb 2016 12:44 p.m. PST

White Rings.

I leave a painted casualty figure if a unit looses a base or is forced back/routs.

Personal logo Herkybird Supporting Member of TMP24 Feb 2016 12:50 p.m. PST

Little turning number markers from Warbases link

Personal logo Flashman14 Supporting Member of TMP24 Feb 2016 12:54 p.m. PST

F) base individually.

Doesn't work for all periods, all games, but neither does the poll.

Personal logo ochoin Supporting Member of TMP24 Feb 2016 1:04 p.m. PST

Little turning number markers from Warbases

Yeah, whatever they're called. Except ours are home made.

picture

Oh & a dead Nellie marker:

picture

Bob the Temple Builder24 Feb 2016 1:08 p.m. PST

I use a variety of different methods, depending upon the rules I am using. The methods include:
* Magnetic numbered counters
* Clear plastic Roman blind rings

Yesthatphil24 Feb 2016 1:23 p.m. PST

Mostly with dead guys placed by the unit

Phil

redbanner414524 Feb 2016 1:52 p.m. PST

b or d depending on the game

Bismarck24 Feb 2016 2:00 p.m. PST

for a "lower profile" and less obvious touch, with multi-figure stands, I used broken flat toothpicks, approximately the length of the depth of the stand. one per figure killed or wounded. they blend in somewhat with flocked bases and do not detract or "distract" as bad as white rings or casualty caps.
once all figures on the stand are eliminated, then remove the stand.

RavenscraftCybernetics24 Feb 2016 2:01 p.m. PST

removing figs isnt an option?

vtsaogames24 Feb 2016 2:04 p.m. PST

Currently for Bloody Big Battles I put down a dead figure when a base is removed due to enemy action. It makes it clear afterward where the heavy fighting took place.

When playing One Hour Wargames I use half inch matte board markers with numbers printed on both sides. 1/2 for the green ones, 3/4 for the beige ones and 5/6 for the red ones. Every time 3 or more hits accrue I throw down a dead guy. A unit with a couple red markers is about to go.

Gonsalvo24 Feb 2016 2:04 p.m. PST

Small wooden discs with rocks on them – 1 rock = 1 hit, 2 rocks on it = 2 hits, 3 rocks = 3 hits (4 = Max for our rules).

Frederick Supporting Member of TMP24 Feb 2016 2:08 p.m. PST

E but I would like to change to figures

Cerdic24 Feb 2016 2:28 p.m. PST

Cotton wool 'powder smoke' works in my Napoleonic games.

Wretched Peasant Scum24 Feb 2016 2:35 p.m. PST

Currently for Bloody Big Battles I put down a dead figure when a base is removed due to enemy action. It makes it clear afterward where the heavy fighting took place.

Does it count as difficult terrain after that point?

John Armatys24 Feb 2016 2:50 p.m. PST

C (coloured counters) and/or F (tile spacers).

Shagnasty Supporting Member of TMP24 Feb 2016 2:51 p.m. PST

Casualty caps. It's the only way to be sure!

nazrat24 Feb 2016 2:53 p.m. PST

I remove figures but place dead or wounded body models in their place.

Pictors Studio24 Feb 2016 2:58 p.m. PST

Casualty figures.

BelgianRay24 Feb 2016 3:31 p.m. PST

removing figures + working to teplace them with casualty figures

Cosmic Reset24 Feb 2016 3:38 p.m. PST

Depends on the scope and scale of the game, but includes:

Tipping the figure over

Remove the figure

Remove and replace with a casualty figure.

TMPWargamerabbit24 Feb 2016 4:11 p.m. PST

Remove miniature and in most games replace with representative fallen miniature marker as bodies pile up.

Non miniature markers just mess up the photos…

IronDuke596 Supporting Member of TMP24 Feb 2016 4:27 p.m. PST

My figures are based singly, so casualty removal is a breeze and reflects the reality of a units frontage shrinking and so it is able to cover less and less space.

In addition, when there has been a major firefight or melee that resulted in many casualties, I place a several dead/casualty figures around the area of combat.

kallman24 Feb 2016 4:27 p.m. PST

Depends on the game but if possible I remove figures and place a casualty figure in its place. Other things I use a casualty marker of some type.

Rich Bliss24 Feb 2016 4:53 p.m. PST

Roster or figure removal.

Ceterman24 Feb 2016 5:11 p.m. PST

Little dead men…

Florida Tory24 Feb 2016 5:14 p.m. PST

Toothpicks

Dust Warrior24 Feb 2016 5:20 p.m. PST

A d10 or two does the job for me in Kings of War. I used to use d6 but they tended to get picked up and rolled with all the other dice. Most the rest of my games you just take the dead model off the table.

Doug MSC Supporting Member of TMP24 Feb 2016 5:53 p.m. PST

I base all my figures individually on washers and then put them together on magnetized bases, so removing each casualty figure from the main magnetic base is easy.

wrgmr124 Feb 2016 6:34 p.m. PST

B

Personal logo etotheipi Sponsoring Member of TMP24 Feb 2016 7:29 p.m. PST

little bits of red yarn

Ceterman24 Feb 2016 8:14 p.m. PST

Never, ever, never tip a figure over. Ruins the look of everything.

darthfozzywig24 Feb 2016 11:28 p.m. PST

Ochoin's markers are nice!

Martin Rapier25 Feb 2016 12:08 a.m. PST

Tile spacers, counters in various denominations, strength point markers, casualty figures, puffs of cotton wool, she'll bursts, craters, casualty figures, base removal, specific formations.

It depends. I even tip figures over sometimes, or turn them around.

Never used casualty caps, the seem to be a US thing. Rings are also pretty ugly.

peterx Supporting Member of TMP25 Feb 2016 6:13 a.m. PST

I play mostly skirmish games, so I remove the figure who is killed/wounded. With multi figure miniatures (like machine guns units etc.), we use casualty caps or red die markers.

peterx Supporting Member of TMP25 Feb 2016 6:14 a.m. PST

I play mostly skirmish games, so I remove the figure who is killed/wounded. With multi figure miniatures (like machine guns units etc. we use casualty caps or red die markers.

bmcfarln25 Feb 2016 10:53 a.m. PST

Casualty Caps – they don't get left behind when you move the unit

Cosmic Reset25 Feb 2016 11:20 a.m. PST

"Never, ever, never tip a figure over. Ruins the look of everything."

I tend to agree, but can't justify the cost of 6000ish casualty figures to reresent all of my different armies.

KSmyth28 Feb 2016 9:00 a.m. PST

stand removal and swearing loudly.

14Bore28 Feb 2016 1:40 p.m. PST

Causality caps, and actually use different colors, black, red and white. I do use the color to show how they were killed artillery, small arms or melee. Also remove stands if whole company is struck, cavalry I make sure every regiment has at least one Sigler stand.

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