Hello All.
We will be very busy at Cold Wars this year running lots of games. We have a club room in Host1 & Host2. Stop by to say hello
THURSDAY 8:00PM
T405: The Battle of Five Armies, T.A. 2941
Thu 7:00:00 PM, 5 hrs, 4 Players
GM: Lou Valenti & Justin Valenti, WAMP Club
Period: Fantasy, Scale: 15mm, Rules: Gods of War
"To me! To me! Elves and Men! To me! O my kinsfolk!" The Dragon Smaug is dead. Now, the unlikely allies of Men, Elves, Dwarves and Eaglesmust battle a Goblin, horde bent on revenge and destruction. Will the Kingdom Under the Mountain be Restored? Or will the forces of Darkness plunge Eastern Middle-Earth into an age of shadow? Grab your pocket handkerchief and re-fight the climactic battle from The Hobbit. This battle will have elements of the book & movie. Beginner friendly & rules taught. No kids under 14 w/out parent. No food.
FRIDAY 9:00AM
F250: Sihayo's Kraal 1879
Fri 9:00 AM, 4 hrs, 4 Players
GM: Cliff B, Del-Val Club
Period: Zulu, Scale: 28 mm, Rules: TSATF
Lord Chelmsford sent a force of auxillary troops backed up by few companies of Redcoats. The Kraal was situated on a high plateau. Can you clear the Zulus out of their strong hold? Under 14 must be accompanied by Adult
F256: Lake Kokkojarvi, 11/30/39
Fri 9:00 AM, 4 hrs, 4 Players
GM: Jeff Kimmel, Rogues Club
Period: WWII, Scale: 28mm, Rules: Chain of Command
In the opening stages of the Winter War a Finnish border detachment must make the most of its training and the rugged terrain to slow a numerically superior Russian attackers. Who will win in the battle of quantity versus quality?
F407: Battle of Liebertwolkwitz 1813
Fri 9:00:00 AM, 5 hrs, 6 Players
GM: Dave Reiners & Timmy Reiners, WAMP Club
Period: Napoleonic, Scale: 28 mm, Rules: Shako
Murat's choice of massive columns for the attack formation was unfortunate for the French force, as smaller mobile formations of Russian,Prussian, & Austrian cavalry were able to successfully harass Murat's Division, driving them back to their own artillery, where they were saved by the French Guard Dragoons. The young Guard Division was sent in to drive out the allies & give Napoleon his breakthrough. They recaptured both Lieberwolkwitz & Wachau, but the Allies countered with Russian Guard & Austrian grenadiers backed by Russian cuirassiers. The units lived up to their elite reputation, forming squares that blasted French cavalrymen from their horses and overran the French artillery batteries. On the southern front, although Napoleon gained ground, he could not break the Allied lines. Beginner friendly!
Friday 2:00 PM
F408: Third Battle of Kharkov, 1943
Fri 2:00PM, 4 hrs, 4 Players
GM: Bruce Barlow WAMP Club
Period: WWII, Scale: 15mm, Rules: Blitzkrieg Commander
The Third Battle of Kharkov was a series of battles on the Eastern Front of WWII, undertaken by the German Army Group South against the Red Army, around the city of Kharkov between 19 February and 15 March 1943. Known to the Germans as the Donets Campaign, and to the Soviets
as the Donbas and Kharkov operations, the German counterstrike led to the destruction of approximately 52 Soviet divisions and the recapture of the cities of Kharkov and Belgorod.
F251: Sihayo's Kraal 1879
Fri 2:00 PM, 4 hrs, 4 Players
GM: Cliff B, Del-Val Club
Period: Zulu, Scale: 28mm, Rules: TSATF
Lord Chelmsford sent a force of auxillary troops backed up by few companies of Redcoats. The Kraal was situated on a high plateau. Can you clear the Zulus out of their strong hold? Under 14 must be accompanied by Adult
F257: Defiant Confrontation, Counterattack at Suomussalmi, 12/13/39
Fri 2:00 PM, 4 hrs, 4 Players
GM: Jeff Kimmel, Rogues Club
Period: WWII, Scale: 28mm, Rules: Chain of Command
Overwhelming Soviet forces have pushed the Finnish border defenders back, capturing the village of Suomussalmi and occupying a strategic crossroads. Having identified the Russian headquarters of the 163rd Rifle Division in the village, the Finnish 27th Infantry Battalion mounts a counterattack to destroy headquarters and retake the village.
F402: Have fun storming the castle
Fri 3:00PM, 4 hrs, 4 Players
GM: Pat Devine WAMP Club
Period: Medieval, Scale: 15mm, Rules: Gods of War
The enemy lords have gathered against a despot king. The king sits in his stronghold believing these usurpers will crest upon his walls. Can you prove him wrong? Kid Friendly, club rules, good attitude, non-competitive.
F117: Thirty Years War-Battle of Olendorf 1633
Fri 4:00:00 PM, 4 hrs, 6 Players
GM: Troy Turner, Sponsor: Maphogs
Period: Pike & Shot, Scale: 15mm, Rules:
Regimental Fire and Fury Variant
After the death of King Gustav Adolf, the Swedes were looking to consolidate their gains and protect their remaining allies. The Swedish army now advanced to confront three united Imperial armies attempting to relieve an ongoing siege. Both sides were roughly equal, and both sides lept to the attack. Come join some bloody fighting in an era of pikes, muskets, and artillery. Men were real men, sheep were nervous.
Friday 7:00 PM
F414: Battle at the Top of the World, 1947
Fri 7:00PM, 4 hrs, 6 Players
GM: John Mitchell WAMP Club
Period: Weird War 2, Scale: 28mm, Rules: D.U.S.T.
The year is 1947, the war isn't over. It is up to Bazooka Joe and his elite rangers to get into Castle Blutkeuz and knock out the Axis Lab before the Commies reach it. Easy to learn, under 16 with adult only.
F258: Defiant Confrontation, Counterattack at Suomussalmi, 12/13/39
Fri 8:00 PM, 4 hrs, 4 Players
GM: Jeff Kimmel, Rogues Club
Period: Overwhelming Soviet forces have pushed the Finnish border defenders back, capturing the village of Suomussalmi and occupying a strategic crossroads. Having identified the Russian headquarters of the 163rd Rifle Division in the village, the Finnish 27th Infantry Battalion mounts a counterattack to destroy headquarters and retake the village
F252: Remember Paoli 1777
Fri 8:00 PM, 4 hrs, 4 Players
GM: Cliff B & John Sileo MAPHOGS Club
Period: American War for Independence, Scale: 28
mm, Rules: Black Powder
Paoli was fought at night and was a confusing mess. Try to hold your troops together and rally them to make a stand against the British Crown forces. Under 14 must be accompanied by Adult
Saturday 9:00 AM
S253: The Hsiku Arsenal 1900
Sat 9:00 AM, 4 hrs, 4 Players
GM: Cliff B, Del-Val Club
Period: Colonial, Scale: 28mm, Rules: TSATF
Admiral Seymours assault on the Arsenal. Combined force of British, Americans, French and Germans attack the Imperial Chinese Infantry. Under 14 must be accompanied by Adult
S262: Battle for Hill 322
Sat 9:00:00AM, 4 hrs, 6 Players
GM: Dave Reiners & Rob Lockley, WAMP Club
Period: WWII, Scale: 10mm, Rules: Spearhead
German and American meeting engagement in North Africa. The Americans are trying to clear The Afrika Korps from a hill to open a major highway and railroad link. Children are welcome with an adult.
S122: Africa On Two Lire A Day
Sat 9:00:00 AM, 3 hrs, 8 Players
GM: Eric Turner Rogues Club
Period: Colonial, Scale: 25mm, Rules: GAG Rules
It's the 1890's and the Italians are trying to establish themselves in the Scramble for Africa. This action is loosely based on the Battle of Agordat in 1893. An Italian column is engaged by the Dervish forces of El Krohbar, The Tool of Allah. Come and play History as Hollywood would have it written. Avanti Savoia!
S412: Suppressing Spartacus' Rebellion
Sat 9:00AM, 4 hrs, 4 Players
GM: Jason Sweeney WAMP Club
Period: Ancients, Scale: 15mm, Rules: DBA
Campaign & Battle Rules
Spartacus vs Rome in a mini campaign.
S411: Have Fun Storming the Castle
Sat 9:00AM, 4 hrs, 4 Players
GM: Pat Devine WAMP Club
Period: Medieval, Scale: 15mm, Rules: Gods of War
The enemy lords have gathered against a despot king. The king sits in his stronghold believing these usurpers will crest upon his walls. Can you prove him wrong? Kid friendly, club rules, good attitude, non-competitive.
SATURDAY 2:00PM
S254: The Hsiku Arsenal 1900
Sat 2:00 PM, 4 hrs, 4 Players
GM: Cliff B, Del-Val Club
Period: Colonial, Scale: 28mm, Rules: TSATF
Admiral Seymours assault on the Arsenal. Combined force of British, Americans, French and Germans attack the Imperial Chinese Infantry. Under 14 must be accompanied by Adult
S409: Third Battle of Kharkov, 1943
Sat 2:00PM, 4 hrs, 4 Players
GM: Bruce Barlow WAMP Club
Period: WWII, Scale: 15mm, Rules: Blitzkrieg Commander
The Third Battle of Kharkov was a series of battles on the Eastern Front of WWII, undertaken by the German Army Group South against the Red Army, around the city of Kharkov between 19 February and 15 March 1943. Known to the Germans as the Donets Campaign, and to the Soviets
as the Donbas and Kharkov operations, the German counterstrike led to the destruction of approximately 52 Soviet divisions and the recapture of the cities of Kharkov and Belgorod.
S410: Normandy, 1944
Sat 2:00PM, 4 hrs, 4 Players
GM: Ray Kreszswick WAMP Club
Period: WWII, Scale: 28mm, Rules: Bolt Action
The US 29th Infantry attempts to roll through German defenses in Normandy. The Germans fight a desperate holding action until reinforcements can throw the Allies back into the Sea.
S261: For Parliament? Or, the King?
Sat 2:00:00PM, 4 hrs, 4 Players
GM: John Hollier, WYWA Club
Period: English Civil War, Scale: 28mm, Rules: For Parliament or King
Somewhere in the Midlands, King Charles is trying to maneuver Sir William Waller's Parliament army into a position where his larger numbers can be effectively brought to bear. Charles has ordered his vanguard and center to speed up to intercept a small Parliamentarian force that is marching to join Waller. Waller notices that this has created a gap between the center and the rear of Charles' army, and decides to cut off and destroy the Royalist rearguard before the rest of the army can react.
SATURDAY 7:00PM
S255: Remember Paoli 1777
Sat 7:00 PM, 4 hrs, 4 Players
GM: John Sileo & Clif B, MAPHOG Club
Period: American War for Independence, Scale: 28mm, Rules: Black Powder
Paoli was fought at night and was a confusing mess. Try to hold your troops together and rally them to make a stand against the British Crown forces. Under 14 must be accompanied by Adult
S413: Battle at the Top of the World, 1947
Sat 7:00PM, 4 hrs, 6 Players
GM: John Mitchell WAMP Club
Period: Weird War 2, Scale: 28mm, Rules: D.U.S.T.
The year is 1947, the war isn't over. It is up to Bazooka Joe and his elite rangers to get into Castle Blutkeuz and knock out the Axis Lab before the Commies reach it. Easy to learn, under 16 with adult only.
S263: The Day the Devil Dropped In: Normandy June 1944
Sat 7:00:00PM, 4 hrs, 6 Players
GM: Tom Uhl, MAPHOGS Club
Period: WWII, Scale: 28mm, Rules: Chain of Command
Set during the critical days immediately following D-Day. Elements of the British 12th Parachute Battalion form part of a defensive bridgehead against the newly reformed German 21st Panzer Division in the area east of the Orne River protecting the approach to Pegasus Bridge from
counterattack. Pegasus Bridge was captured in spectacular fashion in the early hours of June 6th. Hold until relieved!
S406:The Battle of Five Armies, T.A. 2941
Sat 7:00PM, 4hrs, 4 Players
GM: Lou Valenti & Justin Valenti WAMP Club
Period: Fantasy, Scale: 15mm, Rules: Gods of War
"To me! To me! Elves and Men! To me! O my kinsfolk!" The Dragon Smaug is dead. Now, the unlikely allies of Men, Elves, Dwarves and Eagles must battle a Goblin, horde bent on revenge and destruction. Will the Kingdom Under the Mountain be Restored? Or will the forces of Darkness
plunge Eastern Middle-Earth into an age of shadow? Grab your pocket handkerchief and re-fight the climactic battle from The Hobbit. This battle will have elements of the book & movie. Beginner friendly & rules taught. No kids under 14 w/out parent. No food.