miniMo | 11 Feb 2016 9:21 p.m. PST |
Which edition of Warhammer 40K do you prefer? Rogue Trader (1987) Second Edition (1993) Third Edition (1998) Fourth Edition (2004) Fifth Edition (2008) Sixth Edition (2012) Seventh Edition (2014) None of the above |
miniMo | 11 Feb 2016 9:43 p.m. PST |
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kallman | 11 Feb 2016 9:57 p.m. PST |
At this point and time None of the above. While I loved Rogue Trader I actually have a copy and it would be a clunky game now by today's standards. I think the last edition I played and thought was more or less balanced was 4th. Still have lots of the models and enjoyed the background but finding like minded players who are in for the fun are hard to find. I just find other rule systems to use my figures now like Tomorrow's War. |
Ivan DBA | 11 Feb 2016 10:14 p.m. PST |
Rogue Trader. It's not clunky if you play it as intended, with just a couple squads per side. |
vdal1812 | 11 Feb 2016 10:22 p.m. PST |
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Weasel | 11 Feb 2016 10:39 p.m. PST |
A mix of Rogue Trader and 2nd. |
Coyotepunc and Hatshepsuut | 11 Feb 2016 11:25 p.m. PST |
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Prince Rupert of the Rhine | 11 Feb 2016 11:35 p.m. PST |
Rogue trader for skirmish (it's basically Necromunda on steroids) and 4/5th edition for mass battle games (before the overwhelming urge in 40k became fielding titans and super heavy tanks). |
KTravlos | 12 Feb 2016 1:06 a.m. PST |
3rd Edition. All army lists in the rule book. |
chuck05 | 12 Feb 2016 4:31 a.m. PST |
Nostalgia says Rogue Trader. However I really enjoyed the third and fourth editions. |
Visceral Impact Studios | 12 Feb 2016 5:46 a.m. PST |
Ivan DBA is correct about Rogue Trader. I was playing it fresh out of college and had little money. My friend and I had many entertaining battles with just a couple of squads and a heavy weapon or dreadnought per side. To this day I can recall events from those games as they had a cinematic quality to them. Later editions became less about tactics and story and more about selling mass quantities of figures. Like so many games today tied to specific models, game design is driven by a desire to sell more figures rather than providing a player with a satisfying playing experience at the lowest possible cost. This is true for scifi as well as historical games. |
Mute Bystander | 12 Feb 2016 6:56 a.m. PST |
Never played this series of rules. |
jpattern2 | 12 Feb 2016 6:56 a.m. PST |
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Pictors Studio | 12 Feb 2016 6:57 a.m. PST |
Third edition. Visceral Impact Studios, GW seems to have gone the opposite direction on that with Age of Sigmar. The rules are story driven and don't require a lot of figures to play. |
Wackmole9 | 12 Feb 2016 7:01 a.m. PST |
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HistoriFigs | 12 Feb 2016 7:23 a.m. PST |
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thorr666 | 12 Feb 2016 7:33 a.m. PST |
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Garand | 12 Feb 2016 7:45 a.m. PST |
I would prefer a mix of 3rd ed and the latest ed, for the better psychic phase. Dislike hull points. Damon. |
nazrat | 12 Feb 2016 8:53 a.m. PST |
I liked Third about the best and had the most fun with it. But I play… NO MORE!! (Sorry, I'm reading old Fantastic Four comics right now) |
Pizzagrenadier | 12 Feb 2016 8:55 a.m. PST |
I think the only thing that makes Rogue Trader a fun system to play is a mix of rose colored glasses of nostalgia and the popular distaste for what GW has become. Seriously, it's a terrible system. Don't get me wrong. I had some great games with it and it's how I got into gaming. But I'd rather do my taxes than play that system. I like 2nd, but even that had some serious problems. 3rd is the sweet spot of playability I think. It's up to you to add flavor and cinematic appeal by use of clever scenarios and cool forces. My two contrarian cents. |
15mm and 28mm Fanatik | 12 Feb 2016 9:24 a.m. PST |
Second, but I must admit the current 7th is growing on me with its "Decurion" detachments making for endless possibilities. |
nazrat | 12 Feb 2016 11:03 a.m. PST |
PizzaGren-- I agree completely. I have never been able to figure the love for RT. It was an awful system and we only stuck with it because it was all there was (as far as we knew). Later editions made the game actually fun to play, warts and all. 8)= |
Pizzagrenadier | 12 Feb 2016 11:31 a.m. PST |
Naz: remember paying movement for turning? All those similar and largely useless stats… People loved it back then because we confused detail and complexity with realism. I do have to admit though that the scenario generators and ideas in that book have helped retain its value as a wargaming book :) |
etotheipi | 12 Feb 2016 11:51 a.m. PST |
Space Hulk, original edition |
21eRegt | 12 Feb 2016 12:19 p.m. PST |
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Visceral Impact Studios | 12 Feb 2016 1:51 p.m. PST |
PizzaGren, NOBODY confused detail with realism when you're dealing with Space Orks and Zoats! :-) It was more detailed hut the scope was comensurate with the level of detail. If you only have 10 to 20 guys on the table throwing frags is ok with me. Once you try putting 60 to 100 then you need some more abstraction. Even 20 was a lot for me as a poor fresh out. Running Space Marine squads in fire teams of 5 worked and fit our budgets and the level of detail. |
Weasel | 12 Feb 2016 3:35 p.m. PST |
I've run rogue trader for people who never played before and they still had a good time. Besides, its a modular system. Use the Battle Manual and its a more detailed version of 2nd edition. Really though, it's a gaming style. A way of going about things. You could play a "rogue trader" style battle using any edition.. it's just that people don't. Once you start showing them those army lists, they shut down :) The big issues are: Grenades are wonky and slow. Replace with the Battle Manual version. Vehicle rules work but are very deadly. Replace with the version in the Compendium. Close combat is ass. Replace with Battle Manual version. |
Sargonarhes | 12 Feb 2016 6:14 p.m. PST |
2nd edition was best edition. They're on 7th already? |
Lion in the Stars | 12 Feb 2016 7:07 p.m. PST |
For a couple platoons per side, I really like 4th edition. I own RT, and it wouldn't be too bad to break out and play some OldHammer sometime. But the group plays Infinity, which scratches the same itch. |
Zephyr1 | 12 Feb 2016 9:43 p.m. PST |
RT, and 2nd (which fleshed out the armies, fluff, and models…) |
David Johansen | 14 Feb 2016 8:04 p.m. PST |
I like 3e though it had many faults, my tanks can't move and fire? REALLY? Anyhow, I'd lean towards Rogue Trader + Compendium though I think the Compendium vehicle rules put power fields on too many things for too few points. |
Capt Flash | 24 Feb 2016 6:40 p.m. PST |
We have been enjoying 1page40k lately… Yeah, I know, not what the OP was asking about… 😎 |
Tiny Legions | 25 Feb 2016 7:02 p.m. PST |
For those who are into some of the middle editions I have a website that tries to support the 3rd 4th and 5th editions. The website is: classichammer.com I encourage all to check it out if you feel inclined. WFB is currently big now, but I am trying to grow a following for 40K. |
Mithmee | 07 Mar 2016 6:27 p.m. PST |
Rogue Trader or 2nd Edition It started to go downhill with 3rd and on. |
ScottWashburn | 09 Mar 2016 10:35 a.m. PST |
2nd Edition! I loved that. Never played again after 3rd came out :( |
Mattw3385 | 09 Mar 2016 1:05 p.m. PST |
While I don't play anymore. My favorite was 3rd edition. |