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"Mordheim Games & Skaven issue" Topic


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Giles the Zog02 Nov 2015 7:51 a.m. PST

Hi,

My mate Jim & I had three games on Saturday, just finished writing them up.
Here:
link

Quick query – do people find Skaven too over powered ?
I lost all three games, playing a Witch Hunter band, which had very little ranged weaponry, which I am sure contributed to the losses. My mate Jim, from the outset, and before he had won game one thought Skaven were too good, so its not sour grapes on my behalf.

Would like to see what others think.

TIA

Green Tiger02 Nov 2015 7:54 a.m. PST

A while since I've played but I'm pretty sure I've lost as Skaven.

Giles the Zog02 Nov 2015 7:56 a.m. PST

Yes, that is what I remember (Jim was borrowing my figures), and I don't remember it coming up as an issue "back in the day".

PiersBrand02 Nov 2015 7:57 a.m. PST

Depends.

The same can be said of most Warbands, though once one starts winning, especially in a two player only format, its hard to come back at them. Mordheims one failing is that occasionally a good start to a series of games can make it almost impossible to contend against them.

Undead are the same and a run of wins at the start of a campaign makes them very hard to catch. Same for Possessed… and indeed Witch Hunters to a lesser degree.

Basically, if you play with only two in a series of games, and one person wins all three first games, then they will have a huge advantage. Undead and Skaven do tend to make the chances of winning the early games a better possibility.

Skaven do have the ability to be very annoying with their cheap cost and sling option…

Cyrus the Great02 Nov 2015 8:29 a.m. PST

Yes. The popular consensus is that they are broken.

chuck05 Fezian02 Nov 2015 9:04 a.m. PST

We played a few practice games while we gear up for a campaign day in January. Skaven won nearly every game they played in. They can be beaten with smart deployment and concentrated shooting.

Thomas Whitten02 Nov 2015 10:04 a.m. PST

Yes

Lupulus02 Nov 2015 1:48 p.m. PST

As I recall it, skaven have a few advantages compared to humans.
-High max warband size
-Cheaper basic warriors
-High I and M which are the most important stats for winning scenarios as they help you move around the table.
The downside is low Ld which I can't recall ever having been important in any of the many Mordheim games I have played.

If you want a challenge, try playing dwarfs – they are the exact opposite of the points above.

JSchutt02 Nov 2015 2:00 p.m. PST

Mordheim for AOS….

link

Crazyivanov02 Nov 2015 5:15 p.m. PST

I'm not entirely sure that they're broken, but just highly competitive. Mordheim does favor ranged combat and high speed, but the Empire warbands have similar benefits, though not the speed and initiative, making up for it with better equipment.

If you want a real challenge, try playing the Orc Warband.

nazrat03 Nov 2015 7:22 a.m. PST

Play the Skaven against the Undead and you will most certainly lose. Fear tests keep you from ever initiating close combat.

blacksmith03 Nov 2015 3:29 p.m. PST

What's the matter with Orcs? I'm slowly building an Orc warband for Mordheim. I thought they were tough.

Poniatowski Supporting Member of TMP13 Nov 2015 4:40 a.m. PST

As a pretty devout Skaven player….. ummm, no…. they are far from broken…. their leadership stinks, their speed usually leaves them taking as lot of "all alone" tests. I can go on and on…. Broken? They cannot utilize most of the hired swords and dramata personae….

No, When I play any other war band up against Skaven, I usually annihilate them. So this begs the question… why? Simply put, I know their strengths and weaknesses.. I know how to kill the rats….

I think the problem is that too many folks under estimate them.

Just like any other warband, they have strategy and tactics… you have to know how to utilize your own warband's tactics…. and really understand their weaknesses…

Slings you say? easily avoided…. and you are a fool if you set yourself up for a 2 shots at less than 9" from them…. there is power in numbers and dice statistics.

For example…. I am running them now… I am basically up against 2 other warbands that have lots of guns and heavy weapons…. what does this mean? -1 and -2 saves when hit… so why bother with armor… take more rats…. know how to use your giant rats to force shots as your warriors close in….

Now…. how to kill a rat? Build a better mouse trap. Fire lanes…. they will sneak on you, hide and use cover to their advantage…. know your opponent's mind and get to a place the rats have to go…. not where they are going… force them to come to you. who cares about their speed… you cannot run and hide… sure, the 5" & 6" can add up… know this… don't be in a hurry to get ambushed… set the trap.. force the rats hand.

Slings are fairly weak when considering the power and save mods of crossbows and handguns…

The key is… don't get caught in a double whammy sling fest and…. make sure you have dual weapons to parry.. even armor against their weak strength… You don't see many rats with high strength…

There are a lot of ways to beat the Skaven….. they are not broken. Sure, they can get away form you if they keep winning, but what warband doesn't as exp starts to accrue?

Now, lets talk about Possessed…..

Valator02 Dec 2015 8:21 p.m. PST

A well-constructed Skaven warband, in initial games, tends to do better than most other warbands. After a few games, the other races/factions tend to catch up quickly and eventually the Skaven warband is generally overwhelmed on a regular basis.

Don't even get me started on what Dwarves do to Skaven.

Capt Flash07 Dec 2015 7:29 p.m. PST

I believe one of the developers of the rules stated that the Skaven were indeed stronger than the human warbands…
We used to play a lot of Mordheim and they definitely were the faction to beat….

noigrim13 Dec 2015 8:55 a.m. PST

try another overpowered warband: lizardmen, saurus+shield+spear/skinks+shortbows

like in blood bowl they're unstoppable

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