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"Town Cryer..." Topic

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Stepman315 Sep 2015 2:28 p.m. PST

Are all lists and rules published with-in allowed in Mordheim games?

Personal logo Doctor X Supporting Member of TMP15 Sep 2015 2:41 p.m. PST

That depends on your group. Unofficial warbands like the Shadow Dancers can be completely unbalanced. Some of the optional rules don't even seem like they've been playtested. But if your group wants to use them then I guess you can, right?

snurl117 Sep 2015 10:26 p.m. PST

Sure, why not?
As long as you're OK with everyone else also using rules from TC or WD.

KimRYoung Supporting Member of TMP23 Sep 2015 11:15 a.m. PST

Well, since the game is no longer supported by GW nothing is official anymore.

If your looking for all the official and unofficial rules compiled into a single rule book check this out:


PDF link

322 pages total, very well put together with all the original rules, errata, corrections, Town Cryer, Forge World stuff done by GW people that never was "official" by GW. All compiled into one mighty tome.

I have conversed recently with original author Tuomas Pirinen too and he is planning on doing an updated version of the game (though not called "Morheim" or using GW IP) and plans on putting his version out to the public as a homage to the original with concepts that he feel's needed improved on from his original work.

Probably the best GW product ever produced and still has interest long after they dropped it.


MiniatureReview26 Sep 2015 7:46 p.m. PST

I don't know why GW continues to this day to be completely idiotic with their decisions.

They are making Mordheim for Steam and yet don't want to sell figures that would help support it. So stupid.

They could easily do a Kickstarter to gauge interest and probably make a nice little profit with almost zero risk.

snurl129 Sep 2015 10:17 p.m. PST

Sorry, that would be much too easy.

Poniatowski Supporting Member of TMP13 Nov 2015 5:45 a.m. PST

According to the web, GW now has a special games division and will be rereleasing and supporting all of their old games… Necromunda, Mordheim, Bloodbowl, etc….

snurl117 Nov 2015 3:28 a.m. PST

I will believe that when I see it. Yes, I saw their announcement, but…….

Stepman317 Nov 2015 8:08 a.m. PST

Im in full on Mordheim mode…pumping out warbands left and right…

Poniatowski Supporting Member of TMP17 Nov 2015 12:15 p.m. PST

I am going to toy with the Nuln gunnery school…. My Empire army was a Nuln one…..

There are others.. like the Kislvites….. I have that war band in a box, unopened…. bear and all…. I rather like them since they have both good firepower AND the ability to melee….

Stepman317 Nov 2015 3:53 p.m. PST

I can do Kislev as well…My whole Empire army is Kislev…lots of conversions…

snurl117 Nov 2015 10:52 p.m. PST

Maybe I'll toy around with an Undead Warband, just for fun.

Poniatowski Supporting Member of TMP19 Nov 2015 5:28 a.m. PST

Sigh… well I will most definitely NOT be playing rats against undead…..

One quick question.. from Fall-In! were we playing the standard wyrdstone hunt? I had xp from taking folks out of action (4) for winning warband leader (1) and then we didn't assign for surviving…. each hero or group gets 1xp for surviving. If that is the case, I have one other roll to make for a potential upgrade on a hero.

Stepman319 Nov 2015 1:08 p.m. PST

Why not Rats against Undead?

snurl120 Nov 2015 12:45 a.m. PST

No, it wasn't a standard scenario because it was a multi (more than two) player game.
However, your hero should have gotten an experience point for hauling that chunk of Wyrdstone off the board.

Poniatowski Supporting Member of TMP23 Nov 2015 12:35 p.m. PST

Too much of the undead causes fear…. my rats would run like no tomorrow…. that is why I avoided your little undead skirmish on that side of the board…. I would rather face guns than fear…. my leader only has a LD of 7 and then it drops drastically to 4's and 5's… NO…. the Skaven would break and run from the undead. Humans typically have a LD of 9 for their Captain and then 8's and 7's……..

My undead would NEVER melee anything undead…. I would be forced to fight a retreating battle where I moved away and fired slings….

OK, then for xp….. all I got was +1xp for each out of action assigned to whichever hero or henchman group took them out. Leader got +1 for being the winning leader and then one to my hero who got the shard off….
Having only taken 4 others out of action, it divided up as follows….

Assassin: +2 (took 2 out of action) +1 (winning leader)
total +3xp

Henchman group: +2 (took 2 out of action) We rolled for this group and they got +1 attack
total +2xp

Black Skaven: +1 (took shard off board)

Is that it then?

Poniatowski Supporting Member of TMP23 Nov 2015 12:37 p.m. PST

I have been doing a lot of research into other bands…. It looks like I will have a back up human warband of some kind…. most likely Reiklanders…… I am very intrigued by the Nuln gunners though!!!!

I really like the black powder rules.

Stepman323 Nov 2015 6:58 p.m. PST

I'll post pics of my Nuln Warband this week…

snurl123 Nov 2015 11:28 p.m. PST

Dan- That looks correct.

I don't think I'm done with Nuln yet either. Black powder is fun.

Prewarsalad25 Nov 2015 11:21 a.m. PST

Tuomas Pirinen? Any links to sources of this? This makes me very excited

snurl126 Nov 2015 4:16 a.m. PST

Nuln Engineers (Gunnery) School was part of the Nemesis crown campaign.

You can find rules for them and everything else in the PDF link 17 posts back from this one.

snurl128 Nov 2015 3:41 a.m. PST

Stepman3: Do you want any more Kislev figures?

Stepman329 Nov 2015 9:12 a.m. PST

What do you have? Maybe…I can get with you at Cold Wars…

snurl101 Dec 2015 12:04 a.m. PST

Gotta check but 4 sure I have a command blister.

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