This past Saturday was the annual games day for Boston Trained Bands & The Hobby Bunker. I hosted a super big battle game using 2.2+ and a few special scenario rules. This was a tight game and a lot of fun, we'll play this again on a regular club DBA day!
5 armies (61 stands) per side. 5x Polybian Roman vs. 3x Later Carthage, 1x Numidian, and 1x Siciliot Greek.
Event Listing précis:
1st Punic War, Battle of Tunis, 255BCE
Roman Consul Marcus Atilius Regulus faced an apparently easy road to fame and glory: bring down the city of Carthage which was on the brink of starvation. But Carthage had brought in a new general: Xanthippos of Sparta and a large contingent of trained Greek mercenaries. The bolstered and now professionally led citizen army of Carthage stood on the road to glory.
The special rules were to insure that if we wound up with 10 players, no one would have a low-pip low-troop army as per the standard BBDBA rules. And the Commanders' extra pip modifiers would keep the game flowing.
* The commander-in-chief's army for each side has 13 stands and a breakpoint of 5. The Carthaginian army receives an extra 1x4Spear General as the CinC (Xanthippos). The Roman army receives an extra 1x3Auxilia. Stands may be swapped within non-allied commands, but no army can be reduced below 12.
* Each command rolls its own pip die.
* Each CiC rolls 2 pip dice and chooses the higher.
* Each turn the CiC may add +1 pip to its own roll, or to the roll of a subordinate command providing the subordinate General is within normal command radius of the CiC General. No roll may be modified above 6.
The battlelines deployed:
Carthage swings round the Roman's right wing:
Numidia swings round the Roman's left wing:
The epic clash:
Full AAR and many more photos on the blog:
link