"Aspern-Essling AAR using C&C:N with miniatures" Topic
7 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
For more information, see the TMP FAQ.
Back to the Napoleonic Battle Reports Message Board Back to the Napoleonic Discussion Message Board
Areas of InterestNapoleonic
Featured Hobby News Article
Featured Link
Featured Ruleset
Featured Showcase Article
Featured Workbench ArticleThe Editor dabbles with online printing.
Featured Profile Article
|
Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
tshryock | 04 Aug 2015 8:32 a.m. PST |
Here's a report with some pictures about my Aspern-Essling game using Command and Colors Napoleonics with 15mm miniatures and a terrain board I made. link |
Frederick | 04 Aug 2015 9:59 a.m. PST |
Very nice! Lots of too and fro – sounds like a great battle |
normsmith | 04 Aug 2015 2:30 p.m. PST |
That game face a nice narrative and good to see the solo mechanic working. I had been just keeping the drawn card hidden until the next turn, but your idea probably makes for better suspense. |
zaevor2000 | 04 Aug 2015 8:31 p.m. PST |
Very nice narrative of the battle. CCN is a great fun game to get people into Napoleonics. The blocks never did it for me either, but at least you can play the games while you paint up what you need… Great blog and great looking game! Frank |
grenadier corporal | 05 Aug 2015 5:04 a.m. PST |
Sorry for maybe silly questions – I am not so much in wargaming, but I am very interested in good solo mechanisms. What commands did you write on the cards? Where they really completely interchangeable (eg. commands A, B, C could occur in all permutations)? The table setting looks awesome and inspiring btw. |
tshryock | 05 Aug 2015 11:29 a.m. PST |
The cards are the ones that come with the CCN game and are very similar throughout all the versions, whether it is ancients, WWII, fantasy or ACW. The board is divided into three sections, cleverly labeled left, center and right, and the commands on the cards correspond with those sections. For example, a card might say "order two units on the left flank." There are also cards like "cavalry charge" that allow you to activate units of the same type. All I did was put three cards, in order, face down on the table. As the leftmost card was played, the other two cards moved over one spot and I chose a new card to put in the third spot. This created some fog of war because I'm not good at remembering which cards I played for what size and created a built in "delay" before I could react to anything. I've always found the CCN system plays pretty well solo. In the past, I've also just drawn the top card for each side (reserving a card like First Strike and drawing again) and played it or just played both hands as normal. |
grenadier corporal | 05 Aug 2015 11:57 p.m. PST |
I can see (more) clearly now … Thank you! |
|