Sgt Slag | 10 Jul 2015 1:21 p.m. PST |
If you do not play Dungeons & Dragons games, please ignore. Thanks. A) Original white box rules. B) Advanced Dungeons & Dragons (1st Ed.) C) Basic Dungeons & Dragons (including the expansions) D) 2nd Ed. AD&D (with/without expansions, aka, 2.5) E) 3.0/3.5 Dungeons & Dragons (aka, D20), or Pathfinder F) 4.0 Dungeons & Dragons G) 5.0 D&D Next I stopped at 2nd Ed. (love 2nd Ed. rules!). Never saw a need to go further. Been playing since 1980, still playing, still having a blast with it. You? |
Goober | 10 Jul 2015 1:28 p.m. PST |
G: I think it's the best version I've played. Enough detail, but not too much. G. |
RavenscraftCybernetics | 10 Jul 2015 1:32 p.m. PST |
D e]with a smattering of F |
Garand | 10 Jul 2015 1:32 p.m. PST |
We are also playing G. Many of us were really disillusioned with 4e, but 5e seems to strike the balance between customization and streamlined rules, that 4e just didn't have. Damon. |
RobBrennan | 10 Jul 2015 1:40 p.m. PST |
B+C, but using Labyrinth Lord |
Winston Smith | 10 Jul 2015 1:41 p.m. PST |
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Saber6 | 10 Jul 2015 1:54 p.m. PST |
F. I enjoy the "movie in my head" that I get after a session. Of all the versions I find it the easiest to DM. |
Richard Humm | 10 Jul 2015 2:00 p.m. PST |
I play in a 3.5e game, but I run 5e, so E and G. |
Coyotepunc and Hatshepsuut | 10 Jul 2015 2:01 p.m. PST |
A) but using Swords & Wizardry. Very easy to house rule and/or make up stuff. My daughter wants her magic user to breathe fire because she is the daughter of a dragon? Totally easy to add. Other daughter wants to play a four-armed crystalline being from outer space? No problem. Also, it encourages more role playing than roll playing… no worrying about whether to use Mighty Strike or Cleave, far easier to describe imahinative seing-from-a-chandelier swashbuckling moves. |
lugal hdan | 10 Jul 2015 2:11 p.m. PST |
Run G, Play F Used to run Pathfinder and Swords&Wizardry (my favorite OSR D&D), but that group switched to 5e. We still have a 4e campaign running that's way too long in the tooth to convert. |
Moe Ronn | 10 Jul 2015 2:28 p.m. PST |
A) using the Delving Deeper rules. Pretty much for the reasons Punkrabbit lists. Except for the daughters. |
3AcresAndATau | 10 Jul 2015 2:45 p.m. PST |
Uhmmm, H), totally H. 4e homebrewed beyond all recognition, actual homebrew, and Rogue Trader/Dark Heresy 2e. |
Mute Bystander | 10 Jul 2015 2:48 p.m. PST |
Now? None of the Above. If I was to start running games in retirement? Assuming I use what I have I would base it on A, with some B and a (very little) little bit of C. |
Fantasyfish | 10 Jul 2015 3:31 p.m. PST |
Playing in a group that has is playing G, running E for another game group. Also playing a group playing Pathfinder, my head is spinning with rules sometimes. All of these are good games to play with a group of like minded mates. Would dearly like to play D again for nostalgic reasons. |
Weasel | 10 Jul 2015 3:47 p.m. PST |
One of the AD&D versions usually but the last few games have been the original brown box rules. Our fantasy fare is usually Runequest, Rolemaster and Harn though. |
Cyrus the Great | 10 Jul 2015 3:51 p.m. PST |
E. 3.5 D&D, but all character advancement is 2.0 D&D. |
CeruLucifus | 10 Jul 2015 4:26 p.m. PST |
G / G. I'm running a 5e game, and my 4e DM converted his Eberron game to 5e. The Pathfinder groups I know are staying with it. The history is all of us originally played 3.x, and tried 4e. Some didn't like it and they switched to Pathfinder. Those of us that did like 4e, stuck with it, but have now all switched to 5e. |
etotheipi | 10 Jul 2015 4:37 p.m. PST |
Haven't played in a decade. Was A (white box) last time. Would probably go with B (AD&D) now because I like the content in the books as the best balance between statting things out for structure and leaving things free for creativity. |
JimSelzer | 10 Jul 2015 5:04 p.m. PST |
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dilettante | 10 Jul 2015 5:45 p.m. PST |
Last time I dm'ed I used 2nd ed. revised (D.). At the time it was still the latest thing. I bought a 3.0 set and the 3.5 players manual. Haven't played in a loooong time.-:^(( |
Doctor X | 10 Jul 2015 6:59 p.m. PST |
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rmaker | 10 Jul 2015 8:28 p.m. PST |
Pre-publication playtest version, with some additions. |
vdal1812 | 10 Jul 2015 9:07 p.m. PST |
It's g for our group. Really enjoyng 5E |
tkdguy | 10 Jul 2015 11:18 p.m. PST |
Anything up to and including 2nd Edition when I run a game. I tried 3.0 and didn't care for it too much. Skipped 3.5 and 4. Played a session of 5th Edition, but I'm not very impressed. |
Green Tiger | 11 Jul 2015 1:50 a.m. PST |
E but only 3rd ed… Oh and C, I'm currently running a Keep on the Borderlands campaign. |
davbenbak | 11 Jul 2015 8:48 a.m. PST |
The original "Red Box" rules, which if your list is in chronological order would be "A". I also have the original board game "Dungeon!", in a purple box bought in 1977. We still play it as well. |
f u u f n f | 11 Jul 2015 11:42 a.m. PST |
I want to run F, but don't currently have a group going. |
Mute Bystander | 11 Jul 2015 1:40 p.m. PST |
davbenbak, I don't think so. link 1974 Dungeons & Dragons (original white box set with three booklets) Men & Magic Monsters & Treasure The Underworld & Wilderness Adventures 1977 Advanced Dungeons & Dragons (1st Edition) Monster Manual Dungeons & Dragons (2nd version) Basic Set (blue box) (levels 1–3) 1978 Players Handbook 1979 Dungeon Masters Guide (Core rulebooks complete) 1981 Dungeons & Dragons (3rd version) Basic Set (magenta box) Expert Set (light blue box) (levels 4–14) 1983 Dungeons & Dragons (4th version) Basic Set (red box) Expert Set (blue box) Companion Set (teal box, levels 15–25) 1984 Master Set (black box, levels 26–36) … etc., |
ubercommando | 11 Jul 2015 1:56 p.m. PST |
1st Edition AD&D with the non-weapon proficiencies from 2nd added in. I think it works surprisingly well, the range of monsters and magic items keep you interested, the spells are funky AND…best thing….it's the only version with the random dungeon generator! I absolutely detested 4th edition. I played it quite a few times and it was just awful! Combats went on for an age, all character classes seemed to merge into one with the identi-kit powers system, non-combat abilities were downgraded, the Dragonborn were a silly concept, role-playing went out of the window and the whole lot seemed designed to appeal to online MMORPG gamers. I've filed it under "games I never want to play again". After such a horrible time with 4th, I've been reluctant to try 5th. |
War Panda | 12 Jul 2015 9:27 a.m. PST |
After a break of about 25 years I bought 4e a couple of years ago and was not impressed. Just bought 5e and I'm just preparing to DM a game next weekend. For my tastes it has found a great balance between playability and complexity |
Weasel | 13 Jul 2015 10:52 a.m. PST |
Fifth is turning out to be the version most people can at least agree on, so kudos to WOTC on that front. |
Cyrus the Great | 13 Jul 2015 11:52 a.m. PST |
1974 Dungeons & Dragons (original white box set with three booklets) Actually, first released in a faux wood grain box. |
Mute Bystander | 13 Jul 2015 2:54 p.m. PST |
Cyrus the Great, I had heard that but never saw it confirmed in a documented source. So many sources, so little time… So many distractions… |
Parzival | 13 Jul 2015 5:48 p.m. PST |
After a long hiatus, I'm currently running a D&D program for teens at our library. I use C because it's what I have, and the various free Old School systems are very close to it. But I also extensively house rule, in part so the kids can easily transition to 5e and in part because for me flexibility is they key to the game. So I've borrowed from the S&W druid because a kid wanted a druid, I've stuck in cantrips so the wizard is not a one-shot, etc. and basically, we operate that I'm the rule book. The kids don't need one, they just need to ask the DM if they can do whatever they want the character to do. Works great! |
Cyrus the Great | 14 Jul 2015 7:19 a.m. PST |
@Mute Bystander, It's the edition I have. A little worse for the wear and tear over the years. |