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"Soldiers of God, new Crusades ruleset." Topic


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1,974 hits since 10 Jul 2015
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NickNorthStar10 Jul 2015 8:29 a.m. PST

We've just received Soldiers of God, the new set of rules and card deck for the Crusades from Warwick Kinrade.

This is the blurb about it:
'Soldiers of God' is a full battle game, utilizing units of between 8-16 models (cavalry is 4-8 models), in either small fast moving Raids, Field Battles (the standard line-up and fight) or Siege Assaults (one sides gets the castle walls to defend, the other attacks it).
It is card-driven, using an action card deck (which will come with the rulebook), to give orders to each of your army's 'Battles'. A 'Battle' is a sub-division of the army, a third of it, either the left, centre or right Battle. These can all act together on the same action card.
The way action cards and Battles interact is governed by your overall Battle Plan, which is a pre-chosen plan of attack (or sometimes defence), which dictates which cards your Battles get for this engagement. These set cards are then added to with random drawn ones, so each game gets an entertaining level of unpredictability, and the cards will never allow a game to be played the same way twice – even if you you used the same forces, over the same terrain, with the same battle plans, the game would still play-out differently.
Picking a force is from one of the two army lists in the game, Crusaders and Saracens, in a familiar way, except the scenario being played adds restrictions to this. So, Raiding forces look very different to castle garrison forces or those deployed for a field battle. Siege Train equipment, ruses and tactics are also available, but only in Siege Assault games.
The rules aren't scale specific, they will be playable at all scales, because the players pick the ground scale and measurements based on their collection and table-size.

You can buy it now here:
link

Duc Jehan10 Jul 2015 9:36 a.m. PST

I have seen a preview on their site. I love their battle plan concept, but I'm wondering if there will be a way to build a 'battle box' formation type (more based on an infantry front and cavalry 'reserve' instead of classic left, center, right)

I also like how they incorporated raids and sieges.

Personal logo Extra Crispy Sponsoring Member of TMP10 Jul 2015 4:12 p.m. PST

The card actions sounds very similar to the Commands and Colors game…naturally I'll have to buy a copy!

McWong7311 Jul 2015 3:52 a.m. PST

Sounds like my next rules, well done.

FlyXwire11 Jul 2015 4:47 a.m. PST

I'm so tempted.

Here's a link to Warwick's blog with a few preview rules pages:

link

My desire would be to use the rules for Medieval European battles, and I wonder if there's enough unit fidelity to fight opposing troops vs. troops from just the Crusaders army list? Better yet, are there plans to expand the system/coverage with add-on army lists?

coopman11 Jul 2015 5:02 p.m. PST

Looks good. I wonder if On Military Matters will be stocking these in the US?

robertpeel99917 Aug 2015 3:14 a.m. PST

I bought my copy from Sally4th. Great quality book and card deck. Rules look promising.

Major dissapointment is that there is no separate QRS. It is all very well having them incorporated into the A5 rule book, but I don't want to destroy the rule book by removing the sheet.

Most odd.

GunRunner17 Aug 2015 6:01 a.m. PST

Played a couple of games now, great fun and plenty of depth to the system too.

Yes pity there is no separate QRS, or a players forum yet: hopefully both of these will follow soon.

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