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"Hardest Parts About Starting a New Period?" Topic


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14 Nov 2015 6:47 p.m. PST
by Editor in Chief Bill

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1,364 hits since 12 Jun 2015
©1994-2024 Bill Armintrout
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Personal logo Editor in Chief Bill The Editor of TMP Fezian12 Jun 2015 1:08 p.m. PST

What are the most difficult parts of getting into a new historical period?

* the research
* acquiring the minis
* finding the right ruleset
* finding opponents
etc.

Rhysius Cambrensis12 Jun 2015 1:19 p.m. PST

15mm sci-fi

No research. All minis relatively compatible. A few good rule sets out there depending on where you want to take it. And everyone's always up for a giraffe on a far flung planet!

Toronto4812 Jun 2015 1:22 p.m. PST

Finding the right rule set- Having a good set of rules that you like and feel comfortable with is the first step and ideally you will be able to then find opponents The rules will have a strong influence on what army you chose . Army choice will then determine what figures you research and eventually buy and paint.

Winston Smith12 Jun 2015 1:31 p.m. PST

For me, getting the minis is no problem. It's the rules that are the hurdle.

advocate12 Jun 2015 1:31 p.m. PST

Research is generally enjoyable, since I wouldn't start a project I wasn't interested in.
Acquiring figures? We are living in the golden age.
Rules CAN be difficult, but sometimes they are the thing that start me off in a period.
But if it's anything more than a small skirmish, then painting the figures is probably the hardest part.

Personal logo Herkybird Supporting Member of TMP12 Jun 2015 1:34 p.m. PST

Definitely…the Rules!

Texas Jack12 Jun 2015 1:59 p.m. PST

I agree with advocate, getting the damn figures painted is what makes my projects take forever.

Bashytubits12 Jun 2015 2:04 p.m. PST

Finding the right rules and getting the figures painted!

Personal logo etotheipi Sponsoring Member of TMP12 Jun 2015 2:26 p.m. PST

The hardest part is after you start a new period in a lovely flush of reading, buying, basing, priming, and writing random scenario bits on even more random scraps of paper, you have to continue so you can actually finish something.

RavenscraftCybernetics12 Jun 2015 2:28 p.m. PST

getting the enthusiasm to match the inspiration.

Mute Bystander12 Jun 2015 2:40 p.m. PST

1500s North America – definitely the 15mm miniatures (soldados and indios with appropriate weapons) – still looking…

SF – it was the rules, so many possibilities…

Always the painting…

Edit: THW rules allow solo, co-op, one on one.

Wackmole912 Jun 2015 3:00 p.m. PST

Rules are the number one ball and chain to a new period

Martian Root Canal12 Jun 2015 3:10 p.m. PST

Missing figures for common units or troop types. Conversions only go so far…

D6 Junkie12 Jun 2015 3:56 p.m. PST

Finding big glossy rules that inspire me.

Weasel12 Jun 2015 6:13 p.m. PST

Finding books that actually tell you "soldier-level" information on a period.

Last time I tried poking my head into Napoleonics, the answer was "all the good books are in French and German".
So I bought some more ww2 mini's instead :/

vtsaogames12 Jun 2015 6:32 p.m. PST

Not true. You want soldier level?
A Soldier of the 71st , the notebook of Captain Coignet for starters. For tactical insight I'd try the experience of battle in the age of Napoleon.

Ragbones12 Jun 2015 7:10 p.m. PST

Painting the figures or having them painted.

Pedrobear12 Jun 2015 7:46 p.m. PST

Waiting for your friend to paint up his half of the figures… -_-

Giles the Zog13 Jun 2015 2:29 a.m. PST

Rules – ones you like and that potential opponents will like.
Currently looking for some AWI ones, Black Powder with the Revolution supplement look interesting but at £50.00 GBP

Skeets Supporting Member of TMP13 Jun 2015 10:45 a.m. PST

Rules that work is by far the biggest hurdle followed by painting. I have a number of painted French revolutionary figures still unbased as I have not found a set of rules that I like.

Weasel13 Jun 2015 10:53 a.m. PST

vtsaogames – Appreciate it!

Inkpaduta13 Jun 2015 11:10 a.m. PST

If, like me, you enjoy doing periods that are not that main periods (ie Napoleonics, WWII, Am Civil War ect.) then it is finding the figures. For many smaller periods finding one dealer that makes everything you need is very hard. I hate it when, in order to get my figures, I have to buy from three or more dealers and then STILL can't get everything I need.

Personal logo DWilliams Supporting Member of TMP13 Jun 2015 1:46 p.m. PST

How about painting all of those minis that keep arriving?! The first few dozen are easy, but it gets hard as the months go by …

Who asked this joker14 Jun 2015 6:18 a.m. PST

Painting is the tough part. I paint both sides which makes finding opponents pretty easy. Research is fun. I usually home-brew my own rules these days so that is not so tough.

coopman14 Jun 2015 10:52 a.m. PST

Keeping the enthusiasm for the period long enough to get the figures painted up and on the battlefield. Usually I have the rules decision made fairly early on because that is part of what got me inspired in the first place.

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