Whirlwind | 27 May 2015 12:45 a.m. PST |
I had a go at Quatre Bras yesterday, using Phil Barker's draft Horse, Foot and Guns rules: link Incidentally, it looks like the draft HFG rules are no longer available for download from Phil Barker's Website: link but are still available on the Yahoo Group link |
Whirlwind | 27 May 2015 12:46 a.m. PST |
To Editor Bill: I tried to crosspost this to the DBx and Solo Wargames board but got locktime errors for both. If you get the chance, could you crosspost please? |
vtsaogames | 27 May 2015 8:45 a.m. PST |
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138SquadronRAF | 27 May 2015 8:46 a.m. PST |
You gave Kellerman a unit of dragoons? Careful you'll have Kevin Kiley on your case ;-) TMP link Nicely presented game – put me in the 'loathe it' camp on the rules though. |
Who asked this joker | 27 May 2015 9:50 a.m. PST |
Thanks for the AAR. Good looking game! It appears Mr. Kiley got his underwear in a knot. Keep the Dragoons. They were at Ney's disposal whether they were used or not. They WERE the other formation in Kellerman's Division. I doubt the General would have wandered far without them. |
normsmith | 27 May 2015 1:33 p.m. PST |
Yes, I am moving towards wanting to include them in my QB scenario after having bought the new Osprey QB book. I was a bit disappointed with the way the thread that covered this issue deteriorated. I like the size of the game that your HFG rules produced. |
Whirlwind | 27 May 2015 1:44 p.m. PST |
Thanks for the kind words about the game. I've decided to reload and play it again, using my favoured Polemos rules. If I stick to the Marechal d'Empire set, the ground and figure scales will remain the same. |
vtsaogames | 27 May 2015 2:02 p.m. PST |
It would be instructive to see the same game played with different rules. I look forward to your next report. It appears Mr. Kiley got his underwear in a knot. I'm shocked. shocked. |
Whirlwind | 28 May 2015 8:07 a.m. PST |
As promised, find the next AAR here: TMP link |
Whirlwind | 28 May 2015 8:09 a.m. PST |
I like the size of the game that your HFG rules produced. I was pleased that I decided to go with 1 base = 1 brigade rules over 1 base = 1 battalion rules. It made for more intense gaming without havning to constantly done the different hats of different commanders. It kept me reasonably focused on the Wellington/Prince of Orange vs Ney/Reille/Kellermann level. |