Help support TMP


"Morale Napoleon Solo AAR - French vs. Russia - 1812" Topic


1 Post

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please avoid recent politics on the forums.

For more information, see the TMP FAQ.


Back to the Solo Wargamers Message Board

Back to the Napoleonic Discussion Message Board


Areas of Interest

General
Napoleonic

Featured Hobby News Article


Featured Link


Featured Ruleset

Tusk


Rating: gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Coverbinding at Staples

How does coverbinding work?


Featured Workbench Article


Featured Profile Article


Current Poll


1,266 hits since 13 May 2015
©1994-2024 Bill Armintrout
Comments or corrections?

Ed the Two Hour Wargames guy13 May 2015 10:35 a.m. PST

This is a solo AAR using 1 Infantry Division and 1 Cavalry Brigade on each side. Going into the game that's the only info I have.

Campaign Morale is assigned by the nation and year. I decide to play a 1812 campaign and both have a Campaign Morale of 4. Campaign Morale is tied into how well you do, going up if you win, down if you lose. Using Campaign Morale does the campaign bookkeeping, allowing me to concentrate on the actual games.
Click here for more info
2hourblog.blogspot.com/2015/05/morale-napoleon-aar-french-vs-russians.html

alphus9914 May 2015 3:47 a.m. PST

Looks fun, Ed.

Could you explain a little more about how the campaign engine works?

Thanks

Al

Ed the Two Hour Wargames guy14 May 2015 8:01 a.m. PST

Sure Al.
Each nation is assigned a Campaign Morale based on the year and theater – Peninsula, Central Europe, Eastern Europe.
After each battle both sides roll dice versus their morale, modified by how they fared in the previous battle – won, loss, or draw.

You try and roll your current Campaign Morale or less on each d6 – if you do, you "pass that d6".

Compare the number of d6 each side passed. The result can adjust one , none or both side's Campaign Morale up or down. When one side hits "0", they have lost the Campaign.

M C MonkeyDew14 May 2015 12:42 p.m. PST

Read the title too quick and got excited:

link

"Morale Napoleon Solo"

in any event the game you are actually talking about looks great!

Bob

Sorry - only verified members can post on the forums.