Help support TMP


"Cold War in 6mm" Topic


18 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember that some of our members are children, and act appropriately.

For more information, see the TMP FAQ.


Back to the Modern Discussion (1946 to 2013) Message Board

Back to the Modern Battle Reports Message Board

Back to the Cold War (1946-1989) Message Board


Areas of Interest

Modern

Featured Hobby News Article


Featured Link


Featured Showcase Article

AK47 15mm Militia with Rifles

The first militia for the AK47 "opposing army."


Featured Workbench Article

Adam Paints the Brigadier

Adam8472 Fezian takes inspiration from Doctor Who.


Featured Profile Article

15mm Battlefield in a Box: Bridges

Personal logo Editor in Chief Bill The Editor of TMP Fezian finds bridges to match the river sets.


Current Poll


Featured Book Review


Featured Movie Review


1,876 hits since 14 Apr 2015
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Zardoz

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
nickinsomerset14 Apr 2015 2:44 a.m. PST

Play testing a few sets of rules for some 6mm Cold War action. Meanwhile the Bde HQ deploys in an industrial area care of Timecast and Leven buildings. The table from the Soviet end, Sovs on the start line but not actually deployed. A British Battle Group is deployed as a screen with TP/Plt groups deployed in the woods ready to move to fire positions. A Challenger/432 BG waits in a hide as reserve. Meanwhile Recce CVR(T) are now deployed in the route security/convoy escort role.

[/URL]

[/URL]

[/URL]

[/URL]

[/URL]

[/URL]

Dynaman878914 Apr 2015 5:43 a.m. PST

Nice table and minis!

Badgers14 Apr 2015 6:03 a.m. PST

I seem to be missing those URLs…?

elsyrsyn14 Apr 2015 6:53 a.m. PST

Nice!

Doug

DColtman14 Apr 2015 8:21 a.m. PST

What rules?

Ben Lacy Sponsoring Member of TMP14 Apr 2015 8:31 a.m. PST

I love it!

dagc5414 Apr 2015 8:39 a.m. PST

Very beautiful set-up.

paulgenna14 Apr 2015 10:09 a.m. PST

Great setup and looks like a fun skirmish to play.

Mako1114 Apr 2015 11:24 a.m. PST

Great looking game, Nick!

I especially like the slightly undulating terrain. Much better than the Ping-Pong table effect.

Thanks for sharing your pics.

Who makes the Evergreen Trees you are using?

They look superb.

nickinsomerset14 Apr 2015 11:35 a.m. PST

The terrain is a 12 x 6 Mat O War from the Hobby Den over a number of hills. The ever green trees are from ebay, China I think. They are then mounted on Daz Clay.

A number of rule sets, WRG, Tankwreck, Sabre Sqn to name a few,

Tally Ho!

Mako1114 Apr 2015 11:48 a.m. PST

Thanks for the info, and quick reply.

I really appreciate it!

GROSSMAN14 Apr 2015 2:15 p.m. PST

Check out "we honest" on ebay they are from China, super fast delivery very cheap.

UshCha15 Apr 2015 3:04 a.m. PST

Nickilnsomerset,
Might I suggest that you make the village using more houses, say 10. As it stands you get lots of sight lines through the village with wide angles. With more houses some buildings will be invisible to AFV's outside the boundary of the village. This will give a more credible game with little extra effort. This will enhance you play test of the subject system. As an addition if you mark the house positions on a textured base it will look better and keep the relationship between the houses correct if you have to move then during the course of play. I do like the texture of the base cloth, what material is it? What is the ground scale of the game?

nickinsomerset15 Apr 2015 7:23 a.m. PST

Cheers UC, only one edge of town, the rest are farms. Essentially nothing can see through a built up area, bust! Everything is sparse for the moment as I am more concerned playing through the rules. – Hence no ground scale yet, however 1 veh = 1 veh and inf based in sections. The cloth is Mat O War from the Hobby Den in Northern Ireland and usually comes in 6 x 4 but on special request I had a 12 x 6,

Tally Ho!

UshCha15 Apr 2015 4:48 p.m. PST

Nickilnsomerset,
You kind of need to know the ground scale so as to get the realistic spacing of critical linear obstacles like hedges. Norman bocarge has a spacing of about 10 hedges per mile ie about 170 yds apart or roughly 1/2 rifle range. In my area of UK, hedge spacing in the open areas is about 600 to 1000 yds and in the denser areas about 250 to 500 yds. This makes a he'll of a difference as to what vehicles as can traverse what terrain and how fast. Many sets of rules fail utterly to account for even vaguely realistic terrain and hence fail even before you get to the niceties of even command and control.

Need to look at the mats. One in the colour of Hexon II with the hexes mapped would be the ultimate mapping and playing area.

nickinsomerset15 Apr 2015 11:43 p.m. PST

US, yes happy with that, although hedges not a major feature of the Hanover plain! The terrain in the area we worked was open, fields crossed by roads, usually with a ditch running parallel, farm complexes and woodland/forest, nothing at all like the UK or Normandy.

Tally Ho!

nickinsomerset16 Apr 2015 2:29 a.m. PST

The first set I am going to try, when me Nassau are finished, was sent to me by Mark Bevis, still in draft form. Ground scale is 1mm=1metre,

Tally Ho!

Mako1116 Apr 2015 2:32 a.m. PST

20" per Km. is also a pretty decent option.

Sorry - only verified members can post on the forums.