"When I started writing reviews for Board Game Quest, one of the unexpected outcomes would be the diversification of my gaming experiences. In the early days, I had played most of the standard pillars of the gaming world, but never ventured outside that comfort zone.
One area I have had very little exposure to is the world is tactical war gaming. My only experience with this genre is when I reviewed the iOS game Drive on Moscow. I admit, I was awful at the game at the start; however, I quickly learned from my mistakes and enjoyed the tactical nature of the game. I decided that I needed to try out a tabletop war game to see if the experienced transferred.
Today, we will be looking at Tide of Iron. The game is a modular war game set in World War II that was originally released by Fantasy Flight games back in 2007, and recently licensed to 1A Games to produce the second edition of the game; Tide of Iron: Next Wave and future expansions. I have had the chance to play with both versions of the game and will give my thoughts on the two versions in addition to our normal review. I have a lot to cover so let's get to it!
Tide of Iron is a modular war game for 2-4 players to play in around 2 hours. In my experience the game plays best with 2 or 4 players…"
Full review here
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Amicalement
Armand