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"Playtesting, how to get started?" Topic


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527 hits since 9 Jan 2015
©1994-2017 Bill Armintrout
Comments or corrections?

Ecclesiastes09 Jan 2015 11:54 a.m. PST

Hey all,

I've written a (IMO) nice ruleset that I am playtesting with a few people in my immediate surroundings. I've received some requests from people outside my gaming circle that also would like to help playtesting but I'm a bit puzzled how to get such a thing started?

Do you guys just make a PDF of your rules and bits and just send them over to anyone who wants? Don't I risk that someone just copies it and goes to a publisher with it? (worst case scenario here :P) Or am I just a bit too nervous about it?

How do you guys get the playtesting started?

Thanks

Terrement Supporting Member of TMP09 Jan 2015 12:38 p.m. PST

DELETED

Personal logo Martian Root Canal Supporting Member of TMP09 Jan 2015 4:13 p.m. PST

I recommend getting a signed confidentiality agreement with the playtesters to protect your intellectual property. It is standard practice in the business world.

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