"Online or Digital Random Event Cards" Topic
8 Posts
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cfielitz | 06 Nov 2014 11:52 a.m. PST |
Is there anything out there for creating and then using random event cards online or electronically? I'm not talking about creating them digitally and then printing them off. I would like to create them and then use them on my computer or tablet. I am not necessarily going green here, but I have some dungeon crawl games where the event cards are used just for one game. --Chris |
coryfromMissoula | 06 Nov 2014 12:23 p.m. PST |
Possible solution would be numbered chits linked to an online chart perhaps. Not the most elegant but fast and doable and the chart could be changed game to game. |
shelldrake | 06 Nov 2014 12:45 p.m. PST |
Roll20 allows you to create cards this way – I made some to learn how it was done. Roll20 is designed to allow gamers to play on line together, but you can use the decks without needing people to be on line. roll20.net and the info on how to make said decks: link |
cfielitz | 06 Nov 2014 3:25 p.m. PST |
Thanks for the ideas! I am also looking at tinkering with the random number generator in MS Excel. It seems that it would along the same lines as Cory suggested. |
etotheipi | 06 Nov 2014 6:26 p.m. PST |
If you have webspace, just download a javascript for a random picture and upload your cards as pics. Then surf out to your page and reload when you need to draw again. If you need to keep some cards and draw new ones, open the same page in a new browser/window/tab. |
cfielitz | 07 Nov 2014 6:45 a.m. PST |
Etotheipi, by webspace do you mean something like a blog? That I have. |
etotheipi | 07 Nov 2014 4:54 p.m. PST |
do you mean something like a blog? It depends on whether or not you can upload html to your blog or whether you use an application to manage it that doesn't let you insert pages. I you can upload a page, Google will give you stuff like this: link by searching "on click random image javascript" That leads to this (slightly modified): <HTML><HEAD> <script language="JavaScript"> <!-- Hide from old browsers function pickimg(){ var imagenumber = 5 ; var randomnumber = Math.random() ; var rand1 = Math.round( (imagenumber-1) * randomnumber) + 1; images = new Array images[1] = "IMAGE #1" images[2] = "IMAGE #2" images[3] = "IMAGE #3" images[4] = "IMAGE #4" images[5] = "IMAGE #5" var image = images[rand1] document.randimg.src = image } // -- End Hiding Here --> </script> </HEAD> <BODY> <body> <a href="" onClick="pickimg();return false;"><IMG SRC="CARD BACK IMAGE" name="randimg" border=0></a> </BODY>
You just replace the IMAGE #Xs with the urls of your card images, and CARD BACK IMAGE with the url of your card back. If you want, add more images, and increase imagenumber to match. Save that in a file and upload it to your webspace. Help? |
etotheipi | 08 Nov 2014 7:02 a.m. PST |
A slightly different technique Here for my Dalek project Instead of clicking on the picture, you click on the link below it. For most browsers, if you right click and open in a new tab/window, you get a new random selection for the pic you chose and it preserves the one before (some browsers might revert to the original, page load, picture). The concept is to use these techniques, but instead of the pics used, put images of your cards. I used to have a jack-o-lantern thing that would load random eyes, nose, mouth, and background (different pumpkins, a watermelon, and a couple other random items) using layered images and transparency. |
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